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Full-Time

Graphics Programmer

Confirmed live in the last 24 hours

Larian Studios

Larian Studios

201-500 employees

Develops expansive, turn-based tactical games

Junior

Stillwater, OK, USA

Category
Visual Effects (VFX)
Art, Graphics & Animation
Backend Engineering
Game Engineering
Software Engineering
Required Skills
Data Structures & Algorithms
Requirements
  • Thorough knowledge of C++
  • Strong technical background (bachelor’s degree or comparable experience)
  • Good spoken/written English
  • Passion for making and playing great games
  • Experience with modern graphics APIs like DirectX 12, Vulkan, Metal
  • Experience with a wide range of CPU and GPU profiling tools
  • Experience with particle system algorithms, including GPU particle implementations
  • Excellent knowledge of shading languages and experience with writing complex GPU algorithms using shading languages
  • Multi threading should be second nature
  • Excellent software design and problem-solving skills
  • Excellent software debugging skills
  • Team player and willing to take responsibility
Responsibilities
  • Maintain and extend proprietary engine on its VFX related part
  • Work closely with Art/VFX department to implement top-notch quality visual effects
  • Debug and optimize code to hit quality and performance targets
  • Document code features

Larian Studios excels as a developer of engaging role-playing games, such as the acclaimed Divinity series, which offers expansive open worlds and deep tactical combat. The company leverages advanced technology in game engines to enhance storytelling and player interaction. This focus on creating detailed, immersive gaming experiences makes it an attractive workplace for those passionate about innovation in game development and dedicated to pushing the boundaries of player engagement.

Company Stage

Pre-seed

Total Funding

$3.2M

Headquarters

Ghent, Belgium

Founded

1996

Growth & Insights
Headcount

6 month growth

7%

1 year growth

7%

2 year growth

27%