Motion Capture Tools Engineer
12-month temporary
Posted on 12/1/2022
INACTIVE
2K

1,001-5,000 employees

Sports-based game development studio
Company Overview
2K’s mission is to enable all gamers to build, connect, escape and dream big with their wide array of interactive entertainment for video game consoles, personal computers, and mobile devices. The company is committed to maintaining and developing some of the most creative, respective and premium games in today’s gaming market.

Company Stage

N/A

Total Funding

N/A

Founded

2005

Headquarters

Novato, California

Growth & Insights
Headcount

6 month growth

0%

1 year growth

3%

2 year growth

3%
Locations
Petaluma, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Python
Management
SQL
C/C++
CategoriesNew
Software Engineering
Requirements
  • Basic SQL Writing and database Management
  • Basic Understanding of the Software Development Process
  • Basic Knowledge of Python Programming
  • Basic knowledge of general IT, computer and network management
  • Ability to learn things you probably have never even thought you would ever need to know
  • Work well with a team that loves to share ideas, debate, and innovate at a furious pace
Responsibilities
  • As a tech team member you will be ahead of the curve in not only the latest in Motion Capture technology, but also continuously expanding your knowledge of programming, audio/video production, automation technology, etc. We are also always researching the latest in Virtual production workflows, the newest tech for markerless facial tracking, best software development practices, etc. Needless to say, you will learn a lot from us, and we hope to learn a lot from you
  • You will also work closely with our production, stage, and operations at 2k Mocap, ensuring that all hardware and software is functional and up to date
Desired Qualifications
  • Advanced SQL Writing and database Management
  • Experience using QT for Building Application Uis
  • Experience using Motionbuilder, Maya, Blade, Motive, Faceware, Dynamixyz, and Unreal Engine and their associated APIs
  • Experience with hardware development or basic C++ programming for hardware/software interfaces
  • Basic understanding of Audio/Video formats and frame accurate audio/video processing
  • Basic understanding of a 3d game production pipeline