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Senior Blendshape Artist
Confirmed live in the last 24 hours
Canada • Remote
Experience Level
Desired Skills
  • At least 5 years of professional character art experience in high-end 3D games and/or films with at least 1 published title or movie
  • Bachelor's Degree or equivalent
  • Solid grasp of realistic human anatomy with special emphasis on the head/face
  • Strong understanding of Maya and basic understanding/use of blend shapes
  • Experience with facial rigging of any kind as well as sculpting in Zbrush, Mudbox, etc
  • Comfortable making facial expressions in the mirror and ideally capable of isolating difference expressions/actions in the face
  • Must have extreme attention to detail and an eye for minute differences/movements in the face
  • The ability to grasp technical concepts at least from a broad perspective and follow technical workflows while pushing artistic limit
  • Self-manage and keep track of progress and troubleshoot technical issues with Maya
  • Brainstorm ideas that keep in mind the overall goals of the project
  • The Blendshape Artist will be responsible for bringing highly-realistic faces to life for both cinematic and in-game sequences
  • This person will make the final tweaks to the topology edge-flow and determine the final positioning and refinement to key assets such as eyes, teeth, tongue and eyelashes
  • When the model face is finalized the artist will sculpt a full array of naturalistic FACs and corrective blendshapes for expressive photorealistic humans
  • Sculpting a series of high-resolution wrinkle maps to add a final level of polish and nuance to the expressions
  • Work closely with the external clients, internal artists and outsourcing partners to keep quality and style consistent across all characters
  • Create and lead others in the creation of photo-realistic humans, with particular attention to advanced facial modeling and expression modeling
  • Lead and mentor both internal character teams and outsourcing partners to reach aesthetic and technical goals
  • Create documentation, communicate requirements, and provide feedback to internal artists and outsourcing partners
  • Constantly and proactively seek to improve the production processes, tools and pipelines for character creation, rigging and animation and rendering
Desired Qualifications
  • Experience with facial blend shape workflows on realistic humans
  • Expert understanding of human anatomy
  • Versed in Facial Action Coding System
  • Experience with Blendshape Combination System plug-in
  • Experience with Perforce
PlayStation Global

5,001-10,000 employees

Online multiplayer gaming and digital media delivery service
Company mission
Playstation's mission is to deliver new joy, excitement and awe to everyone. The company builds software and hardware for gaming consoles and content.
  • Health and wellness: Medical (PPO, HDHP, and HMO), dental, vision, disability, employee assistance program, flexible spending accounts, health savings account, student loan repayment assistance, education reimbursement program, wellness reimbursement, identity theft protection, basic and voluntary life and AD&D insurance, business travel accident insurance, 4.5% 401(k) match, commuter program, additional voluntary programs (group legal, pet insurance, auto and home insruance), onsite flu shots and biometric screenings
  • Family and time off: 12 paid holidays, generous PTO, paid parental leave, adoption assistance program, 529 college savings plan match, back-up child care, parental and elder care coaching
  • Perks: Sony product discounts, passport perks program, monthly $10 Playstation Network voucher, employee referral bonus, game launch events
Company Values
  • Dreams & Curiosity: Pioneer the future with dreams and curiosity
  • Diversity: Pursue the creation of the very best by harnessing diversity and varying viewpoints
  • Integrity & Sincerity: Earn the trust for the Sony brand through ethical and responsible conduct
  • Sustainability: Fulfill our stakeholder responsibilities through disciplined business practices