Staff Software Engineer
Tools & Pipeline, Unpublished R&D Product
Posted on 3/2/2023
INACTIVE
Riot Games

5,001-10,000 employees

Online game developer
Company Overview
Riot Games' mission is to develop, publish, and support the most player-focused games in the world.
Consumer Software
Gaming

Company Stage

Seed

Total Funding

$24M

Founded

2006

Headquarters

Los Angeles, California

Growth & Insights
Headcount

6 month growth

0%

1 year growth

18%

2 year growth

17%
Locations
Los Angeles, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Unreal Engine
Adobe Photoshop
Unity
CategoriesNew
Art, Graphics & Animation
Requirements
  • 5+ years of game development experience
  • 3+ years of tools development experience in a C-style game engine (Unreal Engine, Unity, etc)
  • 2+ years of experience operating as a technical lead
  • Strong knowledge of common software design patterns, including modular and event-driven architecture
  • Extensive contribution to at least one shipped game title
  • Experience operating in a source-controlled environment
Responsibilities
  • Design and build various asset importing/creation/validation tools to support cross discipline efforts
  • Collaborate with product and discipline leads to identify required tools, gather and shape specifications, and provide the best solution for development
  • Contribute to architecture requirement and technical design discussions surrounding metagame systems
  • Help shape the technical direction and standards for the team
  • As development advances into full production, iterate on robust, scalable, and performant solutions for the whole development team
  • Mentor other engineers on the team in all aspects of game development
Desired Qualifications
  • Experience with Jenkins, builds systems and P4
  • Experience working with both small and mid-sized engineering teams
  • Experience with the prototyping and pre-production phases of game development
  • Experience writing Maya and Photoshop scripts