Design Director
Dauntless
Posted on 9/11/2023
INACTIVE
Phoenix Labs

201-500 employees

Creates deep multiplayer games with cross-platform play
Company Overview
Phoenix Labs, established in 2014, has demonstrated its commitment to creating a diverse and inclusive work environment, fostering a culture that values effectiveness over efficiency and empowers teams and individuals to drive their own outcomes. The company has shown its technical prowess by launching Dauntless, the first-ever game with true crossplay and cross-progression, and has successfully built a community of over 25 million players across four platforms. With its upcoming game, Fae Farm, Phoenix Labs continues to lead in the gaming industry by offering unique multiplayer experiences, such as a magic-infused farm simulation set in the enchanted world of Azoria.
Consulting
Social Impact

Company Stage

Acquired

Total Funding

$590.5K

Founded

2014

Headquarters

Vancouver, Canada

Growth & Insights
Headcount

6 month growth

6%

1 year growth

-6%

2 year growth

16%
Locations
Vancouver, BC, Canada
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Unity
Unreal Engine
CategoriesNew
Art, Graphics & Animation
Requirements
  • Previous experience as a design leader/vision holder for products from pre-production through release
  • Demonstrated leadership of design teams on multiple titles or substantial multi-feature updates for live games
  • A track record of success with iterative development in building and shipping large-scale design features
  • Experience in constructing and managing a team of designers, articulating a clear strategy and quality bar that results in a polished, cohesive player experience
  • Shipped or worked on at least one AAA+ online game
  • Enthusiasm for video games, with an insatiable thirst for learning
  • Experience as a designer working on a live product, preferably in a Games-as-a-Service model
  • Working familiarity with Unreal Engine
Responsibilities
  • Uphold and communicate the game design vision, collaborating with other leaders to define and implement that vision
  • Guide the design discipline of the game team, establishing direction and overseeing execution
  • Foster unity and engagement within multi-discipline groups across the design team
  • Attract and retain great talent, while creating an environment where they can thrive
  • Elevate the design craft within the team through mentorship and growth initiatives, ensuring quality and consistency
  • Contribute at an organizational level, collaborating with other discipline leaders to create a healthy and problem-solving environment that elevates the strengths of the company
  • Create and maintain functional design documentation, to help align, guide and promote designs
  • Work within Unreal Engine to support implementation and maintenance of existing and new features