Technical Audio Designer
Posted on 3/10/2023
INACTIVE
Video game developer (makers of Fortnight)
Company Overview
Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.
Locations
British Columbia, Canada • Vancouver, BC, Canada
Experience Level
Entry
Junior
Mid
Senior
Expert
Requirements
- Job duties
- Job Description Summary:
- As a member of the Epic Audio Team, you will use your technical and creative skills to their fullest, helping define the future of interactive audio technology
- Skills requirements (includes education and work experience)
- Must have owned (or heavily contributed to building) game audio system(s) via communication, iteration and feedback with Audio Designers (2 years)
- In-depth knowledge of Unreal Engine components: including but not limited to scripting, level editor, animation and Sequencer editors
- Ability to effectively demonstrate game logic flow, systems design, and debugging strategies with audio and game teams; ability to effectively debug scripting logic issues. (2 years)
- Understanding of C++ programming and its role in Unreal Engine development, and game development methodologies such as the Actor+Component model, Singletons, and data driven design . (2+ years)
- Experience with programming/scripting basic game systems (audio or otherwise) (2+ years)
- Familiarity with fundamental audio concepts and digital signal processing, and experience creating audio assets using a DAW (Digital Audio Workstation). (2 years)
- At least 2 years in the video game industry, with knowledge and understanding of the video game development process via shipping at least one AAA game title
- Game releases: (does the role require experience on a certain # of commercially released video games or software)
- If so, specify number and type of game/software: 1+
- Game engine: Unreal Engine
- Programming languages: C++
- Tools: Visual Studio, Perforce
- Scripting: Blueprint
- Other skills or knowledge: Software debugging,cross team communication
- Other requirements (Please explain in detail): Exposure to sound design assets within a DAW (Digital Audio Workstation)
- BA in audio, music, or game design
- If all minimum requirements are met by the candidate, a technical audio test/exercise is required to be completed by an applicant after an initial-pre-screening test. Test results to be sent to [email protected]
Responsibilities
- Help to raise the quality level of audio in all Epic game titles and technologies
- Engage with a world-class team to create amazing gaming experiences
- Help empower our team by creating and contributing to extensible game audio implementations
- Push the development of audio features and integration for future Unreal audio engine development
- Operate computers, audio recording devices, microphones, and sound processing equipment to mix, combine and edit sound for interactive digital entertainment
- Set up, prepare, operate, and adjust audio, recording, editing, and reproducing equipment to record, edit and reproduce sound input or feed of pre-recorded material from tapes, records, compact discs, digital audio devices, and input from live microphones, for films, videos, and interactive entertainment programs and recordings
- May supervise and coordinate the work of other audio and technicians and contractors
Desired Qualifications
- Wage
- Wage range: $140,000 - $170,000 CAD
- No guaranteed es or incremental raises