Full-Time

Playful Learning Ecosystem Postdoctoral Research Fellow

Ueis, Entertainment Technology Center

Posted on 8/15/2025

Carnegie Mellon University

Carnegie Mellon University

11-50 employees

University-backed pre-seed fund and accelerator

No salary listed

Pittsburgh, PA, USA

In Person

Category
Education
Required Skills
Python
JavaScript
UI/UX Design
Unity
Arduino
Requirements
  • Ph.D. in a relevant field such as Learning Sciences, Human-Computer Interaction, Education (with a focus on technology or design), Game Design, Cognitive Science, or a related discipline
  • Demonstrated expertise in design-based research or similar iterative design methodologies
  • Strong theoretical understanding of play, learning, and engagement, including theories of intrinsic motivation, flow, and cognitive development
  • Proficiency in at least one area relevant to prototyping playful experiences (e.g., programming languages like Python/JavaScript for interactive web/app development, game engines like Unity/Unreal, physical computing platforms like Arduino, or strong demonstrable skills in UX/UI design tools). This can also include non-technical skills, like experience in Human Centered Design
  • Excellent written and verbal communication skills, with a strong record of scholarly publications
  • Ability to work both independently and collaboratively in a fast-paced, interdisciplinary team environment, characteristic of the ETC's project structure
  • A combination of education and relevant experience from which comparable knowledge is demonstrated may be considered
Responsibilities
  • Reimagining and Redesigning: Leading the ideation and design of the next phase for our playful learning ecosystem, drawing upon principles from learning sciences, game design, user experience (UX) design, educational psychology, and the ETC's unique approach to interactive experiences
  • Prototyping and Development: Developing playful learning experiences which promote engagement with the ecosystem, often in interdisciplinary teams, which may involve programming, creating interactive media, designing physical artifacts, or developing pedagogical frameworks. This aligns with the ETC's emphasis on producing functional artifacts and playable prototypes
  • Research and Evaluation: Conducting rigorous research to evaluate the effectiveness and impact of the designed engagements, employing both qualitative and quantitative methodologies (e.g., user studies, observational research, learning analytics)
  • Collaboration: Working closely with a multidisciplinary team of ETC faculty, researchers, MET students, and potentially collaborating with partners such as the Children's Museum of Pittsburgh or other educational organizations, building on the ETC's history of industry and community partnerships
  • Dissemination: Publishing research findings by presenting at international conferences, including relevant game development, and learning science venues. Contributing to grant proposals and seeking external funding
  • Mentorship: Potentially mentoring graduate (MET) and undergraduate students involved in related projects, fostering their development as creative professionals
Desired Qualifications
  • Experience with mixed-methods research and advanced statistical analysis
  • Experience in designing and facilitating workshops or co-design sessions with learners and educators
  • Familiarity with emerging technologies relevant to learning (e.g., augmented reality, virtual reality, artificial intelligence in education) and their application in interactive entertainment
  • Experience in grant writing and project management
  • A portfolio demonstrating tangible projects, prototypes, or interactive experiences
Carnegie Mellon University

Carnegie Mellon University

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CMU VentureBridge provides pre-seed funding and an accelerator for startups with at least one CMU-affiliated founder. It offers a 12-week summer program combining virtual and in-person activities, mentorship from experienced founders, and access to a venture network. Each accepted company receives a $25,000 grant from the university, supported by foundations, plus coworking spaces in tech hubs. The program culminates in a Demo Day to pitch to investors, and alumni have raised over $210 million in follow-on funding since 2018.

Company Size

11-50

Company Stage

N/A

Total Funding

N/A

Headquarters

Pittsburgh, Pennsylvania

Founded

2018

Simplify Jobs

Simplify's Take

What believers are saying

  • VentureBridge '25 invested 14 startups in AI, robotics, healthtech, cleantech sectors.
  • Portfolio companies raised $210M+ in follow-on funding post-acceleration.
  • Demo Day timing aligned with a16z NY Tech Week increases investor visibility.

What critics are saying

  • Y Combinator's university tracks offer $500K vs. VentureBridge's $25K minimum investment.
  • Intuitive Foundation grant ends 2025, eliminating primary funding source for seed checks.
  • Stanford StartX and competing accelerators attract top CMU alumni with superior networks.

What makes Carnegie Mellon University unique

  • CMU affiliation requirement creates exclusive founder network with deep technical talent.
  • Hybrid model across SF, NYC, Pittsburgh provides geographic flexibility for distributed teams.
  • 85+ portfolio companies valued over $1 billion demonstrate proven track record since 2018.

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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Life Insurance

Disability Insurance

401(k) Retirement Plan

401(k) Company Match

Paid Vacation

Paid Holidays

Professional Development Budget

Wellness Program

Commuter Benefits

Childcare Support

INACTIVE