Lead Prop Artist
Posted on 11/30/2023
INACTIVE
Turtle Rock Studios

51-200 employees

Independent developer of competitive, co-op, and VR games
Company Overview
Turtle Rock Studios, an award-winning independent developer, offers a collaborative and open work environment, fostering creativity and innovation in the gaming industry. The company's competitive edge lies in its commitment to iterative development, working closely with its community to refine and enhance gameplay experiences, as evidenced by successful AAA Competitive / Co-Op titles like Left4Dead, Evolve, and Back 4 Blood. With a team passionate about creating immersive game experiences, Turtle Rock Studios continues to shape the industry and its culture.
VR & AR

Company Stage

N/A

Total Funding

N/A

Founded

2003

Headquarters

Lake Forest, California

Growth & Insights
Headcount

6 month growth

8%

1 year growth

22%

2 year growth

32%
Locations
Lake Forest, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Communications
Blender
Zbrush
CategoriesNew
Art, Graphics & Animation
Requirements
  • 7+ years game experience
  • Stunning portfolio that clearly demonstrates expertise in the creation of realistic high quality assets.
  • Highly proficient in Substance Painter and Marmoset Toolbag.
  • Highly proficient with either Maya, Blender, or Max.
  • Proficient with Zbrush.
  • Exceptional at creating physically accurate textures.
  • Expert in Organic Modeling
  • Excellent communication skills. Must be able to thrive in a highly collaborative, team oriented environment.
  • Strong technical skills and understanding of modern game art pipelines.
Responsibilities
  • Lead Prop Art team: maintain consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them.
  • Lead team meetings and relay important studio information when required
  • Work closely with department manager to provide mentorship and coaching for Prop Art team members including but not limited to: 1:1s, career development, performance evaluations, and goal setting.
  • Communicate and collaborate with other disciplines in order to support their prop and environment kit needs.
  • Managing and maintaining content both internally and from outsourcing.
  • Providing feedback to outsourcing and internal artists.
  • Working with other artists and disciplines to set the performance standards as well as maintaining those standards throughout the course of the project.
  • Working with other artists and disciplines to improve workflows and pipelines.
  • Mentoring and guiding other artists to ensure that content falls within performance standards, best practices, and visual quality.
Desired Qualifications
  • Plays games!
  • Experience working with UE4 or UE5
  • Shipped two or more game titles
  • Can rig and animate simple props if needed