Production Engineer
Posted on 9/7/2023
INACTIVE
Bungie

1,001-5,000 employees

Develops and publishes celebrated gaming franchises
Company Overview
Bungie stands out as a leading game development company, renowned for creating immersive gaming universes such as Halo and Destiny that foster strong player communities and enduring friendships. Their competitive edge lies in their commitment to crafting hopeful and engaging worlds, a strategy that has consistently resulted in highly-anticipated game releases for nearly three decades. The company's culture encourages creativity and collaboration, fostering an environment where technical innovation thrives, solidifying Bungie's position as an industry leader.
Consumer Software

Company Stage

N/A

Total Funding

$100M

Founded

1991

Headquarters

Bellevue, Washington

Growth & Insights
Headcount

6 month growth

0%

1 year growth

6%

2 year growth

43%
Locations
Remote
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Adobe Photoshop
UI/UX Design
Unity
CategoriesNew
UI/UX & Design
Art, Graphics & Animation
Software Engineering
Requirements
  • Service-oriented mentality
  • Quick learner in unfamiliar areas
  • High levels of autonomy and proactivity
  • Ability to communicate with technical and non-technical developers
  • Demonstrable scripting or object-oriented programming experience
  • Experience with Windows command line and Microsoft Office products, especially Excel
  • Experience with source control software, especially Perforce
Responsibilities
  • Solve unexpected and difficult problems in unfamiliar areas, often in times of crisis
  • Support small to medium sized teams in day-to-day work
  • Identify and drive workflow and process improvements
  • Test and verify usability of in-development workflows
  • Perform complex set up of in-game assets and scripts
  • Create and maintain documentation on proprietary tool sets
  • Write tools and scripts to improve content creation efficiency and quality
Desired Qualifications
  • Experience working on a AAA game
  • Technical Art or Computer Science education or applicable work experience
  • Desk-side technical support experience
  • Familiarity with Digital Content Creation applications (3DS Max, Maya, Photoshop, Wwise)
  • Familiarity with game development suites (Unity, Unreal)
  • Familiarity with end user UR or UX best practices