Principal Game Designer
Combat, Unpublished R&D Product
Posted on 3/22/2024
Riot Games

5,001-10,000 employees

Online game developer
Company Overview
Riot Games' mission is to develop, publish, and support the most player-focused games in the world.
Consumer Software
Gaming

Company Stage

Seed

Total Funding

$24M

Founded

2006

Headquarters

Los Angeles, California

Growth & Insights
Headcount

6 month growth

0%

1 year growth

21%

2 year growth

16%
Locations
Los Angeles, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
CategoriesNew
Industrial Design
Product & UX/UI Design
UI/UX & Design
Requirements
  • 7+ years of experience in professional Game Design
  • 3+ years of experience in either Combat Mechanics or Combat Feel - FPS Specialization
  • Demonstrated proficiency in scripting in at least one engine in a shipped title
  • Shipped or worked on at least one AAA+ online game
  • Can create complex mechanics and systems with attention to the player impacts and downstream effects
Responsibilities
  • Maintain a holistic vision for combat that is deep, engaging, and supportive of the game’s other systems.
  • Oversee multiple cross disciplinary teams to ensure they build systems and mechanics that achieve product goals.
  • Create and provide multiple potential designs and solutions. Articulate trade-offs and risks between different options.
  • Playtest the game and help push for continued improvements for existing designs and fresh prototypes.
  • Seek opportunities for new design spaces in collaboration with Product Managers and Design Leadership.