Full-Time

Lead Core Engineer

Confirmed live in the last 24 hours

Striking Distance Studios

Striking Distance Studios

51-200 employees

Develops story-driven survival horror games


Compensation Overview

$170,000 - $215,000Annually

Senior

San Ramon, CA, USA

Required Skills
Data Structures & Algorithms
Requirements
  • Bachelor's degree in software engineering, computer science, or equivalent
  • At least 7 years of game industry experience and preferably 3 years or more in a similar role
  • At least 2 years of experience with Unreal Engine
  • Experience shipping games on current generation consoles (PS5 or XSX) and PC
  • Strong leadership skills, including high empathy, strategic thinking, positivity, organization, responsibility and conflict resolution skills
  • Fluent in C++
  • CPU/GPU and memory optimization experience
  • Fluency in processor-specific and SIMD programming preferred
  • Excellent debugging and performance analysis skills
  • Solid programming experience in multi-threaded and asynchronous workloads
  • Deep understanding of low-level optimizations and core subsystems, memory management, cross-platform development
  • Strong 3D math skills
  • Experience with technical requirement certification (Sony, Microsoft, etc.)
  • Ability to be self-directed, focused, and detail-oriented
  • Strong verbal and written communications skills
  • A demonstrable love / passion for playing and making video games
  • A highly communicative and collaborative disposition
Responsibilities
  • Implement system-level and gameplay-supporting systems
  • Optimize game code and systems
  • Research and develop coding techniques and algorithms
  • Keep current on technological developments and advancements
  • Delve into code written by other engineers and take ownership of existing systems as needed
  • Collaborate with technology director/architect on technical design and feature roll out
  • Work across disciplines in maintenance, optimization, or refactoring of systems and pipelines
  • Lead a team of Core Engineers to create best in class systems
  • Lead the overall planning, development, and execution of the game engine and architecture
  • Establish engineering projects, initiatives, and processes in conformance with the studio’s goals and objectives
  • Take new products and features from the design phase to production
  • Create and maintain technical design documents
  • Review the work of other engineers and provide mentorship on your area of knowledge
  • Write clear, maintainable, portable, and highly performant code
  • Adhere to team coding standards and best practices
  • Foster a culture of open, honest, and respectful communication across all disciplines

Striking Distance Studios

Striking Distance Studios

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Striking Distance Studios is an ideal workplace for those passionate about crafting immersive and engaging gaming experiences. As a developer focused on single-player and story-driven survival horror games, the studio leverages cutting-edge technology to set new standards in the gaming industry. The emphasis on creating compelling narratives and environments provides a dynamic and creative atmosphere that fosters innovation and professional growth.

Company Stage

N/A

Total Funding

N/A

Headquarters

Hayward, California

Founded

2019

Growth & Insights
Headcount

6 month growth

-1%

1 year growth

-34%

2 year growth

-42%

Benefits

Healthcare coverage

Fitness allowance

Retirement plans

Unlimited time off

Professional development