Lead Core Engineer

Confirmed live in the last 24 hours

Striking Distance Studios

Striking Distance Studios

51-200 employees

Develops story-driven survival horror games

Compensation Overview

$170,000 - $215,000Annually


San Ramon, CA, USA

Required Skills
Data Structures & Algorithms
  • Bachelor's degree in software engineering, computer science, or equivalent
  • At least 7 years of game industry experience and preferably 3 years or more in a similar role
  • At least 2 years of experience with Unreal Engine
  • Experience shipping games on current generation consoles (PS5 or XSX) and PC
  • Strong leadership skills, including high empathy, strategic thinking, positivity, organization, responsibility and conflict resolution skills
  • Fluent in C++
  • CPU/GPU and memory optimization experience
  • Fluency in processor-specific and SIMD programming preferred
  • Excellent debugging and performance analysis skills
  • Solid programming experience in multi-threaded and asynchronous workloads
  • Deep understanding of low-level optimizations and core subsystems, memory management, cross-platform development
  • Strong 3D math skills
  • Experience with technical requirement certification (Sony, Microsoft, etc.)
  • Ability to be self-directed, focused, and detail-oriented
  • Strong verbal and written communications skills
  • A demonstrable love / passion for playing and making video games
  • A highly communicative and collaborative disposition
  • Implement system-level and gameplay-supporting systems
  • Optimize game code and systems
  • Research and develop coding techniques and algorithms
  • Keep current on technological developments and advancements
  • Delve into code written by other engineers and take ownership of existing systems as needed
  • Collaborate with technology director/architect on technical design and feature roll out
  • Work across disciplines in maintenance, optimization, or refactoring of systems and pipelines
  • Lead a team of Core Engineers to create best in class systems
  • Lead the overall planning, development, and execution of the game engine and architecture
  • Establish engineering projects, initiatives, and processes in conformance with the studio’s goals and objectives
  • Take new products and features from the design phase to production
  • Create and maintain technical design documents
  • Review the work of other engineers and provide mentorship on your area of knowledge
  • Write clear, maintainable, portable, and highly performant code
  • Adhere to team coding standards and best practices
  • Foster a culture of open, honest, and respectful communication across all disciplines

Striking Distance Studios

Striking Distance Studios


Striking Distance Studios is an ideal workplace for those passionate about crafting immersive and engaging gaming experiences. As a developer focused on single-player and story-driven survival horror games, the studio leverages cutting-edge technology to set new standards in the gaming industry. The emphasis on creating compelling narratives and environments provides a dynamic and creative atmosphere that fosters innovation and professional growth.

Company Stage


Total Funding



Hayward, California



Growth & Insights

6 month growth


1 year growth


2 year growth



Healthcare coverage

Fitness allowance

Retirement plans

Unlimited time off

Professional development