Full-Time

Technical Gameplay Facial Animator

Confirmed live in the last 24 hours

That's No Moon Entertainment

That's No Moon Entertainment

201-500 employees

Independent studio developing narrative-driven AAA games

Gaming

Compensation Overview

$87k - $112kAnnually

+ Equity + Profit Share

Mid, Senior

Los Angeles, CA, USA

Remote option available.

Category
Animation
Art, Graphics & Animation
Requirements
  • Proven experience working with runtime and offline procedural facial animation and has shipped a game doing so
  • Proven experience in working with scanned facial assets
  • Ability to create scripts to enhance workflow and increase efficiency
  • Experience working with a variety of facial solving solutions
  • Full understanding of gameplay character animation systems
  • Have knowledge of FACS and facial anatomy
  • Demo reel showing a proven understanding of all animation principles
  • Experience in creating narrative driven character performances of the highest fidelity utilizing FACS and micro expressions.
  • Professional working knowledge of Maya
  • Experience working with game engines
  • Passionate about making games and the enthusiasm to make the best!
  • Excellent problem-solving and interpersonal skills
Responsibilities
  • Use procedural solutions to create, process, polish and integrate AAA quality facial animations that are believable and engaging
  • Assist in establishing the overall gameplay facial animation pipeline, work alongside animation engineering and gameplay animators to develop tools and workflow
  • Collaborate with directors and leads to ensure facial in cinematics and gameplay are cohesive
  • Ensure that animation flows in a realistic way when delivering dialog with complex expression beats
  • Maintain believable performances as it pertains to body and facial combined
  • Ensure that facial animation is a combined effort with gameplay systems
  • Be proactive with troubleshooting any animation workflow and pipeline issues.
  • Effectively communicate with artists, animators, engineers, designers and riggers, to give and accept feedback
That's No Moon Entertainment

That's No Moon Entertainment

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That's No Moon creates narrative-driven AAA video games, focusing on immersive storytelling experiences. The studio's games are developed by a diverse team of experienced developers from well-known studios like Naughty Dog, Infinity Ward, and Bungie. Their products work by combining engaging narratives with high-quality gameplay, appealing to both casual and hardcore gamers. Unlike many competitors, That's No Moon emphasizes a collaborative culture and responsible production practices, which helps foster creativity within the team. The company's goal is to shape the future of AAA gaming by delivering exceptional storytelling and gameplay experiences.

Company Stage

Seed

Total Funding

$98.7M

Headquarters

Los Angeles, California

Founded

2021

Growth & Insights
Headcount

6 month growth

14%

1 year growth

49%

2 year growth

196%
Simplify Jobs

Simplify's Take

What believers are saying

  • Increased interest in narrative-driven games boosts That's No Moon's market potential.
  • Cloud gaming platforms offer new distribution channels for That's No Moon's AAA games.
  • Cross-platform play trends enhance the appeal of That's No Moon's game offerings.

What critics are saying

  • Competition from well-funded studios like FuzzyBot challenges That's No Moon's market position.
  • Reliance on Smilegate for $100M funding poses financial risks if priorities shift.
  • Subscription-based models in gaming could impact traditional game sales revenue.

What makes That's No Moon Entertainment unique

  • That's No Moon focuses on narrative-driven AAA games with immersive storytelling experiences.
  • The team includes developers from top studios like Naughty Dog and Infinity Ward.
  • The studio emphasizes creativity, collaboration, and responsible production practices.

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