Full-Time

Environment Artist

Posted on 11/20/2024

Rockstar Games

Rockstar Games

1,001-5,000 employees

Develops and publishes popular video games

Consumer Software
Gaming

Entry

Leeds, UK

Full-time, permanent, in-office position based in Rockstar’s studio in Leeds.

Category
3D Modeling
Art, Graphics & Animation
Required Skills
Adobe Photoshop
Requirements
  • We will consider Associate candidates with no industry experience if their portfolio is of a very high standard.
  • Mid-level candidates are suggested to have 2+ years as a 3D artist within gaming or similar industry.
  • Excellent environment 3D art creation skills.
  • All-around artistic expertise and flair.
  • The technical ability to grasp new programs and systems quickly.
  • An interest in learning to understand and work within the restraints of the medium.
  • Ability to work with a high degree of self-direction and motivation.
  • Comfortable working in a team setting, under deadlines and time constraints.
  • Familiarity with 3ds Max (or similar) and Photoshop.
  • Strong communication and time management skills.
  • Able to prioritize and multi-task.
  • Creative nature with strong problem-solving skills.
Responsibilities
  • Build and map a wide range of realistic 3D art that is used to enrich the in-game environments that would be used for world/street locations, interiors, and cut scenes.
  • Create photorealistic textures.
  • Pursue a high quality of both aesthetics and visual storytelling.
  • Proactively seek feedback from Leads and Creative Directors.
  • Proactively keep Leads and Creative Directors informed of progress and developments.
  • Participate in R&D, problem solving artistic solutions to technical problems.
  • Work with flair while maintaining the restraints of the medium.
  • Actively pursue knowledge of the medium – what works, what doesn’t, and what we can do about it.

Rockstar Games develops and publishes popular video games, focusing on creating immersive experiences for gamers on platforms like Xbox, PlayStation, and PC. Their games, such as "Grand Theft Auto" and "Red Dead Redemption," are known for their engaging storytelling, impressive graphics, and gameplay mechanics. Rockstar generates revenue through game sales, both physical and digital, as well as in-game purchases and downloadable content, which provide ongoing income after the initial sale. They also engage in licensing deals and merchandise related to their game franchises. What sets Rockstar apart from competitors is their commitment to high-quality production and continuous investment in research and development to enhance gaming technology. The company's goal is to deliver exceptional gaming experiences that captivate a global audience.

Company Stage

Acquired

Total Funding

$5M

Headquarters

New York City, New York

Founded

1998

Simplify Jobs

Simplify's Take

What believers are saying

  • Working at Rockstar Games offers the opportunity to be part of a team that creates globally recognized and critically acclaimed games.
  • The company's focus on innovation and high-quality game development provides a stimulating and rewarding work environment.
  • Rockstar's diverse revenue streams, including game sales, in-game purchases, and licensing deals, contribute to its financial stability and growth potential.

What critics are saying

  • The highly competitive nature of the video game industry means Rockstar must continually innovate to stay ahead.
  • Employee dissatisfaction, as hinted by former employees, could impact morale and productivity.

What makes Rockstar Games unique

  • Rockstar Games is renowned for its high-quality, immersive storytelling and gameplay mechanics, setting it apart from competitors who may focus more on graphics or multiplayer features.
  • The company has a strong portfolio of critically acclaimed franchises like GTA and RDR, which have become cultural phenomena and maintain a loyal fanbase.
  • Rockstar's continuous investment in R&D to push gaming technology boundaries ensures they remain at the forefront of innovation in the video game industry.

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