Full-Time

Senior Combat Designer

AI

Posted on 11/26/2024

Cloud Chamber

Cloud Chamber

51-200 employees

Develops engaging and thoughtful video games

Entertainment
Gaming

Compensation Overview

$72.9k - $150kAnnually

+ Bonus + Equity Awards

Senior

Remote in USA

This is a fully remote role that may be based anywhere in the United States.

Category
Applied Machine Learning
AI Research
AI & Machine Learning
Requirements
  • Shipped at least one AAA title as a designer responsible for AI combatants.
  • 5+ years professional experience in video game design.
  • Excellent written and verbal communication skills.
  • Experience working with a variety of established game toolsets.
  • Deep understanding of game mechanics, combat systems, and AI NPC design.
  • Fluent with game development tools, and experience with pipelines, standards and workflows.
  • Experience working in a collaborative environment with cross disciplinary groups
  • Strong presentation skills.
  • Current knowledge of gaming industry development landscape, technology and tools.
  • Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings.
  • Extensive knowledge of behavior trees in Unreal Engine 5.
  • In-depth knowledge of industry standard AI, progression systems, and player mechanics features.
Responsibilities
  • Work with the Leads, Design Director, and the design team to pitch and develop interactive AI characters and execute the vision for the game.
  • Act as the primary owner of AI and combat implementation in cross-disciplinary pods
  • Develop working prototypes of AI and combat scenarios.
  • Communicate progress, workflows and availability of AI and combat standards to content developers.
  • Maintain and tune assigned combat AI behavior and parameters through to project completion.
  • Create detailed and easy to follow design documentation.
  • Expand and build on the ideas of player expression and emergent design experiences.
  • Use your creativity to execute on design goals and solve design challenges that push our games forward.
  • Participate in brainstorm sessions, refine, and execute on ideas within a schedule.
  • Collaborate with cross disciplinary teams to execute on design implementation and problem solving.

Cloud Chamber Studios creates engaging and thoughtful video game experiences for a global audience. The studio develops games that entertain while also encouraging players to think critically and engage deeply with the content. Their games are available on various platforms, catering to both casual and hardcore gamers. Revenue is generated through game sales, in-game purchases, and potential partnerships or licensing deals. What sets Cloud Chamber apart from its competitors is its focus on creativity and player engagement, aiming to establish a unique position in the gaming market.

Company Stage

N/A

Total Funding

N/A

Headquarters

Montreal, Canada

Founded

2019

Growth & Insights
Headcount

6 month growth

1%

1 year growth

1%

2 year growth

1%
Simplify Jobs

Simplify's Take

What believers are saying

  • Increased interest in narrative-driven games supports Cloud Chamber's creative focus.
  • Cloud gaming platforms expand Cloud Chamber's potential audience reach.
  • Cross-platform play can boost user engagement for Cloud Chamber's games.

What critics are saying

  • Game development delays could increase costs and affect BioShock 4's release.
  • Talent competition may hinder Cloud Chamber's ability to attract top developers.
  • Subscription-based gaming services could impact Cloud Chamber's traditional sales model.

What makes Cloud Chamber unique

  • Cloud Chamber focuses on narrative-driven games, aligning with current player interests.
  • The studio is developing BioShock 4, a highly anticipated franchise installment.
  • Cloud Chamber targets both casual and hardcore gamers across multiple platforms.

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