Full-Time

Principal Character Artist

Posted on 10/20/2022

Striking Distance Studios

Striking Distance Studios

51-200 employees

Technology Design Firm


Compensation Overview

$175,000 - $220,000Annually

Senior

San Ramon, CA, USA

Required Skills
Unreal Engine
Adobe Photoshop
Zbrush
Requirements
  • 7+ years' games industry experience
  • Expert knowledge of Maya, Photoshop, ZBrush and Substance Painter
  • Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
  • Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity
  • Strong high & low resolution modeling and texturing skills
  • Ability to create believable characters that are full of life and personality
  • Ability to create complex creature types from bipeds to quadrupeds and beyond
  • Good understanding of human anatomy
  • Experience working in-engine to ensure characters are accurately represented in-game (Gameplay/Cinematics) at the highest fidelity
  • A passion and hunger to make the best games
Responsibilities
  • Create realistic 3D models and textures including characters, creatures and weapons in accordance with the artistic direction, production deadlines and technical specifications
  • Work with Directors and Leads to define and set the visual standards for high poly models, textures, and shaders
  • Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline
  • Verify the quality of objects in the game and make improvements where necessary to fit technical constraints and artistic direction
  • Communicate with Concept Artists/Tech Artists/Riggers/Animators in a collaborative environment to create, design and solve characters and creatures, both visually and technically
  • Push the visual bar collaborating with Concept, Lead Artists and Engineers
  • Monitor the quality of outsourced character assets to ensure technical and artistic integrity
  • Manage and mentor other character artists
Desired Qualifications
  • Familiarity with Unreal Engine is a plus
  • Familiarity with Blendshapes, Facial and Corrective shapes is a plus

Striking Distance Studios

Striking Distance Studios

View

Driven by people. Inspired by challenges. Relentless to deliver creative excellence.

Company Stage

N/A

Total Funding

N/A

Headquarters

Hayward, California

Founded

2019

Growth & Insights
Headcount

6 month growth

-7%

1 year growth

-36%

2 year growth

-43%

Benefits

Healthcare coverage

Fitness allowance

Retirement plans

Unlimited time off

Professional development

INACTIVE