Full-Time

Build Engineer

Posted on 5/22/2024

thatgamecompany

thatgamecompany

51-200 employees

Creates immersive, artistically crafted video games


Junior

Remote in USA

Required Skills
Python
Jenkins
Requirements
  • Provided build/automation support to at least one shipped or live-operated product.
  • Knowledge of Build and Release principles and methodologies including source control (Perforce), branch management and build testing.
  • Scripting and automation skills with Python or similar
  • Solid understanding of continuous integration
  • Experience with automated build systems such as Jenkins or equivalent
  • Experience with bug tracking software
  • Strong communication and collaboration skills
  • Knowledge of systems administration (Windows, OSX)
Responsibilities
  • Maintain the app build and release process across multiple platforms including mobile, consoles, and PC
  • Support incremental improvements to build and release pipelines
  • Write and improve tools to support and empower teams
  • Work with engineers on automating their build requirements and help with rapid testing solutions
  • Port existing automation to new projects
  • Coordinate with the Production and Live-Ops teams through all phases of a release
  • Contribute to documentation for automation and release processes and pipelines
  • Assist in managing multiple branches and environments for development and deployment

thatgamecompany specializes in creating artistically crafted, broadly accessible video games, utilizing innovative technologies to create immersive and emotionally impactful gaming experiences.

Company Stage

Series D

Total Funding

$188.8M

Headquarters

Santa Monica, California

Founded

2006

Growth & Insights
Headcount

6 month growth

11%

1 year growth

28%

2 year growth

65%