Marathon Senior Concept Artist
Posted on 7/19/2023
INACTIVE
Bungie

1,001-5,000 employees

Community gaming development studio
Locations
Remote
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Adobe Photoshop
Graphic Design
Marketing
CategoriesNew
Art, Graphics & Animation
Requirements
  • Ability to quickly iterate concepts given input from the Art Director
  • Thorough understanding of product and industrial design, and graphic design
  • Professional attitude and an ability to provide and receive constructive criticism
  • An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette regarding illustration and design
  • Superior eye for light, value, composition, color, staging and detail in environmental design
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration
  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content
  • Self-driven, good communicator and a great team player
Responsibilities
  • Create inspiring and original visual designs, thumbnails, sketches, model sheets and production concept work within deadline
  • Advocate, inspire, and ensure that concept art is consistent with defined visual style for the game with other creatives
  • Create additional illustrated concepts for marketing and PR needs
  • Partner with other disciplines to create concept art for use by Production Artists to create 3D assets that fulfill the visual style and gameplay goals
  • Document and facilitate the concept art workflow between ExDev and in-house
  • Ensure ongoing timely feedback to ExDev partners working on art assets
  • Accurately estimate the time necessary to complete individual art assets
  • Create and/or modify existing assets, as necessary
Desired Qualifications
  • Strong understanding of character proportion, costume design, weapon design, and spatial scale with environmental design
  • Experience with Photoshop and Painter
  • 3D software knowledge not an absolute requirement, but nice to have
  • Enthusiasm for games