Full-Time

Systems Engineer II

Infrastructure

Confirmed live in the last 24 hours

Riot Games

Riot Games

5,001-10,000 employees

Develops and publishes online multiplayer games

Gaming

Senior

Company Historically Provides H1B Sponsorship

Los Angeles, CA, USA

Category
DevOps & Infrastructure
Site Reliability Engineering
Cloud Engineering
Required Skills
Kubernetes
Python
Docker
Microservices
AWS
Go
Jenkins
Terraform

You match the following Riot Games's candidate preferences

Employers are more likely to interview you if you match these preferences:

Degree
Experience
Requirements
  • 5+ years of experience in infrastructure delivery, SRE or Operations for large-scale systems.
  • Expertise in AWS ecosystem: including infrastructure services (e.g., EC2, VPC, S3, IAM), container orchestration with Kubernetes (EKS) or ECS, with automation and monitoring (e.g., CloudWatch, Lambdas).
  • Infrastructure as Code (IaC): Hands-on experience with Terraform or similar for infrastructure provisioning and configuration management. Knowledge of Pulumi for cloud infrastructure in code is a plus.
  • Troubleshooting and Incident Response: Skilled at troubleshooting live incidents, with a proactive approach to minimizing downtime and service impact. Familiarity with Root Cause Analysis (RCA) processes to identify, document, and drive long-term solutions to recurring issues.
  • CI/CD Expertise: Proven experience working with CI/CD pipelines including tools like Jenkins and GitHub actions, emphasizing deployment reliability and automation.
  • Automation and Scripting: Proficiency in scripting and programming languages like Python and Golang to drive automation, manage deployments, and create tooling.
  • Containerization: Expertise in container management and orchestration with Docker and Kubernetes, and experience designing robust microservices infrastructure. Strong understanding of configuration formats such as JSON and YAML and their application in IaC, Kubernetes manifests, and other deployment files.
  • Adaptability: Ability to quickly adopt and adapt to new technologies, frameworks, and cloud-native tools to solve complex problems.
Responsibilities
  • Solve complex challenges, diagnosing and resolving production issues across large scale globally distributed systems.
  • Advance our monitoring and observability platforms, driving innovation that keep our infrastructure visible, actionable, and resilient.
  • Troubleshoot incidents and design resilient solutions to maintain uptime and meet SLAs, continually evolving our infrastructure to improve reliability and adaptability.
  • Expand and optimize our cloud footprint, enhancing the scalability, reliability, and efficiency of our cloud environment.
  • Collaborate and Elevate your team by sharing knowledge, mentoring peers, and fostering a culture of continuous learning and growth.
Desired Qualifications
  • Proven experience leading and mentoring a team of engineers, fostering collaboration and technical growth.
  • Solid foundation in network engineering principles and protocols, with hands-on experience in designing and troubleshooting networked systems – a significant advantage.

Riot Games develops and publishes online multiplayer games, with its most famous title being "League of Legends," which has a large global player base. The company targets a diverse audience, including casual gamers and professional esports athletes, by offering competitive and cooperative gaming experiences. Unlike many competitors, Riot Games emphasizes creating engaging environments that build strong communities around their games. Their business model is primarily free-to-play, allowing players to download and play games for free while generating revenue through in-game purchases for cosmetic items and virtual goods. Additionally, Riot Games hosts esports events and sells merchandise. They also have a publishing division, Riot Forge, which partners with other developers to create new games within the League of Legends universe, further expanding their offerings while maintaining quality.

Company Size

5,001-10,000

Company Stage

Acquired

Total Funding

$14.6M

Headquarters

Los Angeles, California

Founded

2006

Simplify Jobs

Simplify's Take

What believers are saying

  • Acquisition of Kanga enhances support for streamers, boosting engagement and monetization.
  • Success of 'Arcane' series opens avenues for transmedia storytelling and brand expansion.
  • Twitch subscriptions for LoL Esports create new revenue streams and strengthen community ties.

What critics are saying

  • Kanga acquisition may lead to integration challenges, affecting focus and resources.
  • Expulsion of Bleed Esports could result in negative publicity and community backlash.
  • Relocation of VCT event indicates potential operational inefficiencies.

What makes Riot Games unique

  • Riot Games focuses on player-centric game development for high-quality gaming experiences.
  • League of Legends has a massive player base, enhancing community engagement.
  • Riot Forge expands the League of Legends universe, attracting diverse audiences.

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Benefits

Healthcare

Family Care

Open Paid Time Off

Retirement

Play Fund

Donation Matching

Company News

Forbes
Jan 28th, 2025
Kanga

Evan Frawley and Damian Suski are the cofounders of Kanga, which raised $3.5 million in a two-year span to create products to help streamers and content creators better connect with their audiences. It's an investment that's already paid off--Kanga was acquired this year by Riot Games in a multimillion-dollar deal.

Animation World Network
Jan 21st, 2025
Unveiling 'Arcane': A Conversation with Pascal Charrue and Alexis Wanneroy

The animated series, inspired by Riot Games' League of Legends, quickly became a cultural phenomenon on its way to numerous awards, including a whopping four Primetime Emmy Awards and nine Annie Awards, among others.

GamesNU
Jan 18th, 2025
Bleed Esports has been expelled from the Valorant Champions Tour

Riot Games has made the decision to remove and expel Bleed Esports from the 2025 Valorant Champions Tour.

Moonifie
Jan 18th, 2025
Riot Games Fundraiser Event: Support via In-Game Donations

Next week, Riot Games will launch a series of in-game events aimed at raising funds for those affected by the devastating fires in Los Angeles.

Esport Voice
Jan 15th, 2025
Riot Games introduces Twitch Subscriptions for LoL Esports

Riot Games has announced the introduction of Twitch subscriptions for selected LoL Esports broadcast channels.

E4 Equip
Jan 14th, 2025
Tokyo to Host VCT Pacific 2025 Stage 2 Finals

Interestingly, Tokyo was initially set to host the VCT Ascension Pacific 2024, but Riot Games relocated the event due to logistical challenges at the last moment.

Esports.gg
Jan 14th, 2025
VCT Pacific Stage 2 Finals to take place in Tokyo

The VCT Pacific Stage 2 Grand Finals Weekend will take place in Tokyo, Riot Games has announced on social media today.

GamesLine
Jan 13th, 2025
The Bulletin: Miku Monday

Located near an evacuation warning zone, Riot Games has closed its Santa Monica office for all but "critical functions".

Esports Insider
Jan 13th, 2025
2025 VCT Team Capsules: What's included and where to find them

Ahead of the 2025 VALORANT Champions Tour (VCT) season, Riot Games has announced details surrounding its anticipated 2025 Team Capsules, alongside other esports-focused cosmetics.

12Bet
Jan 13th, 2025
LCK Cup 2025 Kicks Off Soon: Teams, Schedule, and More

Adding to the excitement of the LCK Cup 2025, Riot Games has unveiled a third international tournament in Q1, featuring the innovative Fearless Draft system.

GameRant
Jan 12th, 2025
League of Legends Already Making Big Change to New System

Alongside the multiple other changes for League of Legends' Noxus-themed Season 15, Riot Games also rolled out the new "Feats of Strength" mechanic.

Esports.gg
Jan 11th, 2025
"The beauty and the beast": Faker's Ahri skin updated after his LoL Worlds 2024 victory

Riot Games updated the Faker's Hall of Legends Ahri skin with another trophy for his victory in the LoL Worlds 2024.