INACTIVE
Full-Time
Lead Environment Concept Artists
Video game developer studio
Consumer Software
Gaming
Senior
Remote
Required Skills
Unreal Engine
Communications
Blender
Animation
Graphic Design
Requirements
- Ability to iterate on concepts with feedback from the Art Director
- Professional attitude, listening skills and an ability to take constructive criticism
- Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, graphic design and illustration
- Self-driven, good communicator and a great team-player
- A portfolio that meets or exceeds industry standard for AAA concept art
- A holistic design mindset and willingness to learn
- Excellent verbal and written communication skills
- Previous experience as a Lead concept artist
- Experience with 3d software (blender/ Maya)
- Strong 2D drawing skills
- Experience with Unreal engine
- Shipped game titles
Responsibilities
- Collaborate with the Art Director and Concept Artists to produce designs that meet the established art direction
- Create functional concept art that helps establish the vision for the environment to give the team a clear direction
- Create thumbnails, sketches, model sheets and production paintings
- Create concepts that work within the bounds of Level and Game Design
- Work with Animation and Tech Art departments to discuss production needs and technical logistics to create artistic solutions
- Collaborate with 3D Artists by providing paint-overs
- Work closely with production to deliver quality artwork on time
- Contribute original visual designs throughout pre-production and production
- Solve gameplay problems with visual solutions
- Strengthen intra and inter-team communication to ensure smooth cooperation between disciplines
- Strengthen intra and inter-team communication to ensure smooth cooperation between disciplines
- Work with outsourcing providing feedback on concepts and 3d models
- Help with task allocation and feedback for the art team
- Be able to document process for other artists to use
- Be available to mentor staff level and senior concept artists
- Work with outsourcing to provide feedback on concepts and 3d models
- Be able to document process for other artists to use
- Be available to mentor associate concept artists
1047 Games is on a mission to build the next great AAA studio to create a new generation of amazing experiences. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre.
Company Stage
Seed
Total Funding
$110.7M
Headquarters
Zephyr Cove, Nevada
Founded
2016
Growth & Insights
Headcount
6 month growth
↑ 11%1 year growth
↑ 40%2 year growth
↑ 139%INACTIVE