Simplify Logo


Senior Materials Artist

Confirmed live in the last 24 hours

Cloud Chamber

Cloud Chamber

51-200 employees

Develops immersive video game experiences

Senior, Expert

Montreal, QC, Canada

3D Modeling
Visual Effects (VFX)
Graphic Design
Art, Graphics & Animation
Required Skills
  • 5+ years of experience as a Texture or Environment Artist with at least one shipped AAA game in a Senior role
  • Previous experience with game engines, Unreal a plus
  • Strong knowledge of texturing software, preferably Substance Designer and Painter
  • Ability to create materials in a range of styles - from realistic to hand-painted
  • Familiarity with material layer systems
  • Experience with shader networks and procedural texturing
  • Familiar with Perforce
  • Traditional art skills are a plus
  • Familiar with texture sculpting techniques in Zbrush a plus
  • Create visually stunning textures and materials for physically-based rendering
  • Work closely with Lead Artists and Art Directors to create textures that fit with the unique style
  • Work with Engineering and Technical Artists to ensure materials are performant
  • Collaborate with 3D artists and designers to understand content needs of the game
  • Define tools and improvements necessary to meet content creator expectations
  • Create 'Hero' assets to set a quality bar for in-house artists and outsourcing
  • Maintain and organize the material library
  • Assist in look development and style exploration
  • Mentor other materials artists

Cloud Chamber is a studio focused on creating unique and engaging video game experiences, with a current project being the next entry in the BioShock series. The studio consists of veteran BioShock developers and expert game makers, utilizing cutting-edge technologies to craft immersive worlds for players to explore.

Company Stage


Total Funding



Montreal, Canada



Growth & Insights

6 month growth


1 year growth


2 year growth