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Full-Time

Experienced Pipeline TD

Confirmed live in the last 24 hours

Sony Pictures Imageworks

Sony Pictures Imageworks

1,001-5,000 employees

Visual effects and animation studio

Data & Analytics
Entertainment

Compensation Overview

$45.34 - $65.1Hourly

Mid

Vancouver, BC, Canada

Category
Game Engineering
Software Engineering
Required Skills
Python
Git
Linux/Unix
Requirements
  • Strong knowledge of Maya and Python programming.
  • Experience creating user interfaces with PyQt/ PySide.
  • Knowledge of the Linux operating system.
  • Understanding of the git version control system.
  • Familiarity with Katana, Unreal, Houdini, and/ or USD is a plus.
  • Most desired 2 year diploma or 1 year certificate however minimal requirement of 3+ years of relevant experience may be accepted.
Responsibilities
  • Creates, develops and refines all technical aspects of the Maya animation production pipeline.
  • This entails developing and supporting procedures and tools to allow for a streamlined and efficient animation pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, and general shot asset management.
  • Candidate is accountable for meeting schedules and show deadlines.
  • Interacts with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks.
  • Must be able to decipher as well as follow through on work in progress, dailies, briefings/ notes and feedback.
  • Successful candidates should be able to work efficiently as part of a team or independently to determine the various pipeline solutions.
Sony Pictures Imageworks

Sony Pictures Imageworks

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Sony Pictures Imageworks creates visual effects and animations for the film and entertainment industry. They produce photorealistic live-action effects, dynamic character animations, and full computer-generated features. Their work includes over 100 productions, such as "Ghostbusters: Frozen Empire" and "Across The Spider-Verse." The studio uses proprietary software to tackle industry challenges, giving them a technological advantage over competitors. Their business model focuses on project-based services, charging clients for their expertise and licensing their technology to other studios. The goal of Sony Pictures Imageworks is to deliver high-quality visual content while pushing the boundaries of technology in animation and visual effects.

Company Stage

N/A

Total Funding

N/A

Headquarters

Culver City, California

Founded

1992

Growth & Insights
Headcount

6 month growth

3%

1 year growth

3%

2 year growth

3%
Simplify Jobs

Simplify's Take

What believers are saying

  • Expansion into Montreal indicates growth and increased job opportunities within the company.
  • Promotion of key executives like Michelle Grady and Mike Ford suggests strong internal leadership and potential for career advancement.
  • Involvement in high-profile projects like 'Across The Spider-Verse' and 'Guardians of the Galaxy Vol. 3' offers employees the chance to work on industry-leading productions.

What critics are saying

  • The highly competitive nature of the visual effects and animation industry requires constant innovation to stay ahead, which can be resource-intensive.
  • Dependence on major film studios and production companies for projects may lead to revenue volatility based on the success of these clients' films.

What makes Sony Pictures Imageworks unique

  • Sony Pictures Imageworks leverages proprietary software and tools to deliver cutting-edge visual effects and animations, setting them apart from competitors who rely on off-the-shelf solutions.
  • Their extensive portfolio, including blockbuster films and award-winning animations, showcases a proven track record of high-quality output that few competitors can match.
  • The studio's ability to serve both live-action and animated productions provides a versatile service offering that appeals to a broad range of clients in the entertainment industry.