Full-Time

Experienced Pipeline TD

Confirmed live in the last 24 hours

Sony Pictures Imageworks

Sony Pictures Imageworks

1,001-5,000 employees

Visual effects and animation studio

Design
Entertainment

Compensation Overview

$45.34 - $65.1Hourly

Mid, Senior

Vancouver, BC, Canada

Category
Game Engineering
Software Engineering
Required Skills
Python
Git
Linux/Unix
Requirements
  • Strong knowledge of Maya and Python programming.
  • Experience creating user interfaces with PyQt/ PySide.
  • Knowledge of the Linux operating system.
  • Understanding of the git version control system.
  • Familiarity with Katana, Unreal, Houdini, and/ or USD is a plus.
  • Most desired 2 year diploma or 1 year certificate however minimal requirement of 3+ years of relevant experience may be accepted.
Responsibilities
  • Creates, develops and refines all technical aspects of the Maya animation production pipeline.
  • Developing and supporting procedures and tools to allow for a streamlined and efficient animation pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, and general shot asset management.
  • Accountable for meeting schedules and show deadlines.
  • Interacts with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks.
  • Must be able to decipher as well as follow through on work in progress, dailies, briefings/ notes and feedback.
  • Work efficiently as part of a team or independently to determine the various pipeline solutions.
Sony Pictures Imageworks

Sony Pictures Imageworks

View

Sony Pictures Imageworks creates visual effects and animations for the film and entertainment industry. They produce photorealistic live-action effects, dynamic character animations, and full computer-generated features. Their work includes over 100 productions, such as "Ghostbusters: Frozen Empire" and "Across The Spider-Verse." The studio uses proprietary software to tackle industry challenges, giving them an edge over competitors. Their business model focuses on project-based services, charging clients for their expertise and licensing their technology to other studios. The goal of Sony Pictures Imageworks is to deliver high-quality visual content while advancing technology in the visual effects and animation field.

Company Stage

N/A

Total Funding

N/A

Headquarters

Culver City, California

Founded

1992

Growth & Insights
Headcount

6 month growth

1%

1 year growth

1%

2 year growth

1%
Simplify Jobs

Simplify's Take

What believers are saying

  • Expansion into Montreal indicates growth and increased job opportunities within the company.
  • Promotion of key executives like Michelle Grady and Mike Ford suggests strong internal leadership and potential for career advancement.
  • Involvement in high-profile projects like 'Across The Spider-Verse' and 'Guardians of the Galaxy Vol. 3' offers employees the chance to work on industry-leading productions.

What critics are saying

  • The highly competitive nature of the visual effects and animation industry requires constant innovation to stay ahead, which can be resource-intensive.
  • Dependence on major film studios and production companies for projects may lead to revenue volatility based on the success of these clients' films.

What makes Sony Pictures Imageworks unique

  • Sony Pictures Imageworks leverages proprietary software and tools to deliver cutting-edge visual effects and animations, setting them apart from competitors who rely on off-the-shelf solutions.
  • Their extensive portfolio, including blockbuster films and award-winning animations, showcases a proven track record of high-quality output that few competitors can match.
  • The studio's ability to serve both live-action and animated productions provides a versatile service offering that appeals to a broad range of clients in the entertainment industry.

Help us improve and share your feedback! Did you find this helpful?