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Sony Pictures Imageworks

High-end visual effects and animation services

Experienced Pipeline TD

Backend EngineeringConfirmed live in the last 24 hours
Full-timeVancouver, BC, CanadaCA$45.07 - CA$60.10 /hrIn-person

About the Job

Requirements

  • Strong knowledge of Maya
  • Python programming
  • Experience creating user interfaces with PyQt/PySide
  • Knowledge of the Linux operating system
  • Understanding of the git version control system
  • Experience working on CG and VFX productions

Responsibilities

  • Creates, develops, and refines all technical aspects of the animation production pipeline, including developing and supporting procedures and tools for a streamlined and efficient pipeline covering character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, general shot asset management and approval processes
  • Managing complex scene dependencies across multiple departments
  • Familiarity with automated publishing, data validation, and efficient scene organization techniques
  • Accountable for meeting schedules and show deadlines
  • Interacts with production, supervisors, and team/peers to problem-solve and share information related to show/assigned tasks
  • Able to decipher and follow through on work in progress, dailies, briefings/notes, and feedback
  • Work efficiently as part of a team or independently to determine various pipeline solutions

Desired Qualifications

  • Experience with C++
  • Familiarity with Katana, Unreal, Houdini, and/or USD
  • 5+ years of relevant experience
  • Unreal Engine: Understanding of Unreal scene management, sequencer-based operations, data exchange between DCCs (Maya/Unreal), and experience supporting visualization workflows within Unreal
  • Knowledge of USD-based integration
  • Blueprint scripting within Unreal environments

About the Company

Sony Pictures Imageworks

High-end visual effects and animation services

Sony Pictures Imageworks is a visual effects and animation studio that creates photorealistic visuals for live-action films and full CG features. The company delivers services for projects from early concept design to final visual effects integration, working on creature and character animation as well as large-scale CG sequences. It differentiates itself with a long track record and its own developed software and tools that help solve industry challenges, which it also licenses to other studios as an additional revenue stream. The business mainly earns money by providing VFX and animation work on a project basis and by licensing technology. The studio serves major film studios and production companies worldwide and aims to help productions achieve high-quality visuals while advancing film technology through its proprietary tools and creative output.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Culver City, CA
Founded
1992

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