Concepteur·trice de Voix/Voice Designer
Posted on 3/22/2024
PlayStation Global

1,001-5,000 employees

Online multiplayer gaming and digital media delivery service
Company Overview
Playstation's mission is to deliver new joy, excitement and awe to everyone. The company builds software and hardware for gaming consoles and content.
Hardware
Consumer Software

Company Stage

N/A

Total Funding

N/A

Founded

1994

Headquarters

Foster City, California

Growth & Insights
Headcount

6 month growth

-22%

1 year growth

-24%

2 year growth

-20%
Locations
Montreal, QC, Canada
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Communications
CategoriesNew
Graphic & Motion Design
Product & UX/UI Design
UI/UX & Design
Requirements
  • College degree in Music, Sound, or relevant industry work experience
  • Ideally 1+ year of game design experience or associated industry experience
  • Experience building and organizing voice-content pipelines
  • Experience casting, recording, editing voice talent, and providing voice direction
  • Experience working with voice-related content for digital media
  • Experience using a variety of audio middleware (Wwise, etc.) applications/pipelines
  • Knowledge of audio processing and software (Reaper, ProTools, Izotope RX, etc.) for processing voice-related content, adding special effects, and enforcing loudness standards
  • Demonstrated ability to problem-solve effectively and produce timely project results
  • Excellent organizational and communication skills
  • Must have a keen understanding of game audio systems and a passion to improve the quality of the end-user experience
Responsibilities
  • Prepare and develop all voice-related content for our game
  • Collaborate with the narrative and audio directors to develop the voice aesthetics and systems
  • Plan, schedule, and attend voice recording sessions according to project milestones
  • Work closely with stakeholders to ensure the voice design of the game is fully known, documented, and realized throughout development
  • Participate in creating and organizing voice-related content in the voice database structure and pipeline
  • Implement, organize, and maintain content and structure in proprietary voice database applications
  • Carry out post-production of voice-related content as needed
  • Manage and implement voice-related assets into the sound and game engine
  • Liaise with localization teams on voice content in all specified languages
  • Collaborate with various outsourcers for casting, recording, and post-production
  • Debug voice-related content in the game to ensure final product quality