Senior Procedural Artist
Posted on 12/1/2023
Unity

1,001-5,000 employees

Platform for creating & operating interactive, real-time 3D content
Company Overview
Unity's mission is to democratize game development and enable everyone to create rich interactive content.
Consumer Software

Company Stage

Series C

Total Funding

$2.4B

Founded

2009

Headquarters

Montreal, Canada

Locations
Vancouver, BC, Canada
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Animation
Zbrush
Blender
CategoriesNew
Art, Graphics & Animation
Requirements
  • Experience developing with Unity at a high level, or another game engine
  • Solid understanding of Blender, Geometry Nodes and 3D modelling
  • Experience and technical understanding of 3D rigging and animation with an eye for optimization and performance
  • Experience with art production workflows such as modeling, texturing, rigging, animation, scripted expressions and LOD generation
  • Intermediate skill with Python and C#
Responsibilities
  • Crafting and building procedural rigs or "generator assets"
  • Integrating static assets provided by art & design, and implementing procedural assets from them
  • Researching and experimenting with groundbreaking technologies, pioneering new techniques to match the constantly evolving demands of our industry
  • Collaborating in small teams to ship on multiple platforms, including desktop, AR, and VR headsets, mobile, WebGL, and more
Desired Qualifications
  • Experience working with Maya, Houdini, 3DSMAX, zBrush or C4D
  • Creating compelling 3D models or procedural animations or rigs
  • Production experience shipping assets for games or VFX productions