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Senior Technical Animator/Rigging 1
Vr
Confirmed live in the last 24 hours
Locations
Santa Monica, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Animation
Unreal Engine
Communications
Requirements
  • Minimum 5 years of production experience, games or film
  • Strong understanding of rigging/skinning in Maya for games or film/vfx
  • In-depth knowledge of character/prop rigging techniques and principles
  • Maya and Python scripting experience
  • Detailed working knowledge of character kinematics, deformations, and topology
  • Familiarity with figure and facial anatomy
  • Strong troubleshooting skills and the ability to find sensible and practical solutions
  • Strong verbal and written communications skills
  • Experience working in Unreal Engine or other comparable game engines
  • Familiarity with character pipelines, such as modeling and animation
  • Familiarity with multi-platform performance efficiency and optimization
  • Animation and Modeling experience
Responsibilities
  • Set up and maintain character (humans & creature) rigs and systems
  • Collaborate with character artists in the development of models that meet technical requirements
  • Collaborate with animators to create artist-friendly rigs that satisfy animation and gameplay needs
  • Develop new techniques and processes to further advance quality and realism
  • Design and set up character dynamics (i.e. cloth, hair)
  • Create and support rigging/animation tools as needed
  • Work with team directors and production to identify and prioritize tasks
  • Provide and maintain technical documentation
Skydance

201-500 employees

Company Overview
Skydance Media creates elevated, event-level entertainment for global audiences.