Full-Time

Product Designer

PocketWorlds

PocketWorlds

51-200 employees

Create, share, monetize creator-built virtual worlds

No salary listed

Austin, TX, USA

In Person

Category
UI/UX & Design (1)
Required Skills
Interaction Design
Wireframe
Figma
Product Design

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Requirements
  • A portfolio demonstrating impeccable visual craft, clear reasoning behind design decisions, and strong fundamentals in typography, hierarchy, spacing, color, and interaction.
  • An early-career profile with exceptional talent and growth, or experience shipping high-quality product design at scale.
  • A strong user-centered perspective supported by research and reasoning.
  • The ability to produce exceptional work quickly while maintaining quality.
  • Fluency in Figma and modern design tools.
  • A complete ownership mentality and the ability to drive work forward.
  • A genuine love of games, social products, or virtual worlds is beneficial.
Responsibilities
  • Own design work end to end, including research, flows, wireframes, prototypes, and final polished user interfaces that ship.
  • Design experiences around play, self-expression, and friendship for millions of players across a complex product.
  • Build and strengthen the design system by establishing missing patterns and maintaining consistency in existing patterns.
  • Support design decisions with player interviews, usage data, and analysis of leading products inside and outside gaming.
  • Iterate on live feedback and evaluate how the work performs with players.
Desired Qualifications
  • Comfort with artificial-intelligence-assisted workflows.
  • A genuine love of games, social products, or virtual worlds.

Pocket Worlds builds a platform for immersive digital experiences where users can create, share, and monetize virtual worlds. Its flagship product, Highrise, is a virtual universe that people explore and interact with inside creator-built environments. The platform works by letting digital creators design items, experiences, and entire worlds, which other users can purchase or interact with through in-app transactions. Creators earn revenue from what they sell, while Pocket Worlds takes a percentage of transactions and also offers premium features for customization. The company differentiates itself through a strong, community-driven culture that emphasizes ownership, curiosity, and initiative, making it easy for beginners to build engaging experiences without advanced technical skills. Its goal is to grow a large, active ecosystem where creators can express themselves, connect with others, and earn money by contributing virtual content and worlds.

Company Size

51-200

Company Stage

Early VC

Total Funding

$10.1M

Headquarters

San Francisco, California

Founded

2015

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Simplify Jobs

Simplify's Take

What believers are saying

  • Neopets partnership ran through May 15, 2026, proving premium IP demand inside Highrise.
  • Google Play updated Highrise on June 11, 2026, signaling active product maintenance.
  • Creator tools launched in 2024, supporting deeper engagement and longer session times.

What critics are saying

  • Roblox and Zepeto own creator mindshare and can outspend Pocket Worlds quickly.
  • Heavy licensed-event dependence from Neopets and Winx Club creates churn after campaigns end.
  • If weekly users keep slipping from 40 million claims, monetization weakens and layoffs follow.

What makes PocketWorlds unique

  • Highrise mixes avatar chat, UGC building, and monetization in one mobile social world.
  • Pocket Worlds keeps shipping licensed worlds; Neopets launched inside Highrise in April 2026.
  • Highrise Studio and 4.0 lowered creation barriers, strengthening creator retention and supply.

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Benefits

Health Insurance

401(k) Retirement Plan

Unlimited Paid Time Off

Professional Development Budget

Growth & Insights and Company News

Headcount

6 month growth

5%

1 year growth

4%

2 year growth

4%
VentureBeat
Mar 28th, 2024
Pocket Worlds Launches Highrise Studio And Highrise 4.0 For Creator-Driven Virtual Experiences

Are you looking to showcase your brand in front of the gaming industry’s top leaders? Learn more about GamesBeat Summit sponsorship opportunities here. Pocket Worlds has launched Highrise Studio and Highrise 4.0 to empower creators to easily build and monetize virtual experiences.With Over 40 million users already, Highrise enables players to create their own shared immersive virtual worlds and games. Austin, Texas-based Pocket Worlds said the latest updates continue Highrise’s commitment to empower creators to unleash their creativity while earning an income from their creations.Boasting 680,000 weekly users who spend an average of 90 minutes in-game, Highrise has become a hub for user-generated content (UGC) that’s not only engaging but also in lockstep with pop culture trends, by featuring accessories like a Baddie Red Carpet jacket and Stan-cups

Medium
Jul 6th, 2022
Pocket Worlds Welcomes Capsule House as the First NFT Community to Build in Highrise World | by Pocket Worlds PR | Pocket Worlds | Medium

Today, Pocket Worlds LTD is excited to announce its partnership with Capsule House, a leading NFT project that will be among the first to establish their own Highrise Tower and metaverse experience for their community: the Capsule House Highrise.

VentureBeat
Jan 28th, 2021
Pocket Worlds raises $7 million to expand High Rise mobile MMO

Pocket Worlds has raised $7 million to expand its High Rise mobile massively multiplayer online social game.

Ayo News
Jan 28th, 2021
Pocket Worlds LTD receives financing of $7M in Series A funding round

Social sandbox MMO gaming company, Pocket Worlds, has secured $7M USD in a Series A funding round.