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Senior Weapon Concept Artist
Confirmed live in the last 24 hours
Locations
Remote
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Animation
Graphic Design
Unreal Engine
Communications
Blender
Requirements
  • Ability to iterate on concepts with feedback from the Art Director and Lead concept artists
  • Professional attitude, listening skills and an ability to take constructive criticism
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, graphic design and illustration
  • Self-driven, good communicator and a great team-player
  • A portfolio that meets or exceeds industry standard for AAA Weapon concept art
  • A holistic design mindset and willingness to learn
  • Excellent verbal and written communication skills
  • Previous experience as a senior concept artist
  • 2D drawing skills
  • 3D modeling skills
  • Experience with Blender
  • Experience with Fusion
  • Experience with Unreal engine
  • Shipped game titles
Responsibilities
  • Collaborate with the Art Director and Leads to produce designs that meet the established art direction
  • Create functional weapon designs for use by production artists
  • Create thumbnails, sketches, model sheets and block in models
  • Ideate weapon concepts in first person and third person cameras
  • Work with Animation and Tech Art departments to discuss production needs and technical logistics to create artistic solutions
  • Collaborate with 3D Artists by providing paint-overs and call-out sheets
  • Work closely with production to deliver quality artwork on time
  • Contribute innovative visual designs throughout pre-production and production
  • Solve gameplay problems with visual solutions
  • Strengthen intra and inter-team communication to ensure smooth cooperation between disciplines
  • Work with outsourcing to provide feedback on concepts and 3d models
  • Document process for other artists to use
  • Mentor associate concept artists
1047 Games

51-200 employees

Video game developer studio
Company Overview
1047 Games is on a mission to build the next great AAA studio to create a new generation of amazing experiences. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre.
Company Core Values
  • Grit
  • Ingenuity
  • Desire to have fun
  • Startup mentality