Lead UX Designer
Mixed Reality
Posted on 10/29/2022
INACTIVE
Locations
Los Angeles, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
UI/UX Design
Unity
Communications
Requirements
  • 5+ years user experience design within the interactive or gaming industry
  • A deep understanding of design concepts and challenges for HMDs (AR/VR/MR)
  • Ability to create interaction flow wireframes based on a high level product spec
  • Experience working with UX visual prototyping tools to establish workflow and build consensus
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others
  • A college degree in a related field
  • Experience with technical implementation, huge plus if in Unity
  • Knowledge of products in competitive areas in similar genres to Niantic's portfolio
Responsibilities
  • Brainstorm ideas and create prototypes to help find creative solutions to AR, MR and HMD experience challenges
  • Create user interaction design systems, UX flow wireframes and style guides for an exciting new initiative
  • Champion excellent UX design methods and philosophies throughout the development process, including accessibility, inclusivity, and player-centered design
  • Collaborate with game design, art, engineering and QA to build cutting-edge room-scale experiences
  • Coordinate and work with UX research to conduct user studies
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings
  • Required in-office 3 days on Monday, Wednesday, and Thursday
Niantic

501-1,000 employees

Augmented reality platform
Company Overview
Niantic's mission is to use emerging technology to enrich our experiences as human beings in the physical world. The company builds products that inspire movement, exploration, and face-to-face social interaction.
Company Core Values
  • Start with a worthy goal
  • Invite everyone on board
  • Lead from the front
  • Set waypoints, and then stay on course
  • Speak the truth, to serve the mission
  • See it through
  • Weather storms
  • Summit mountains