Lead UX Designer
Mixed Reality
Posted on 10/29/2022
INACTIVE
Niantic

501-1,000 employees

Augmented reality platform encouraging outdoor exploration
Company Overview
Niantic, Inc. stands out as a leader in the augmented reality (AR) industry, leveraging this technology to encourage exploration and social interaction in the physical world. With a diverse global presence and strong backing from industry giants like Nintendo and The Pokémon Company, Niantic has a competitive edge in creating immersive AR experiences, as demonstrated by their successful games like Pokémon Go. The company's culture fosters collaboration and creativity, promoting a shared mission of enhancing human experiences through technology.
VR & AR

Company Stage

Series D

Total Funding

$780M

Founded

2011

Headquarters

San Francisco, California

Growth & Insights
Headcount

6 month growth

-3%

1 year growth

-15%

2 year growth

-9%
Locations
Los Angeles, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
UI/UX Design
Communications
Unity
Requirements
  • 5+ years user experience design within the interactive or gaming industry
  • A deep understanding of design concepts and challenges for HMDs (AR/VR/MR)
  • Ability to create interaction flow wireframes based on a high level product spec
  • Experience working with UX visual prototyping tools to establish workflow and build consensus
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others
  • A college degree in a related field
  • Experience with technical implementation, huge plus if in Unity
  • Knowledge of products in competitive areas in similar genres to Niantic's portfolio
Responsibilities
  • Brainstorm ideas and create prototypes to help find creative solutions to AR, MR and HMD experience challenges
  • Create user interaction design systems, UX flow wireframes and style guides for an exciting new initiative
  • Champion excellent UX design methods and philosophies throughout the development process, including accessibility, inclusivity, and player-centered design
  • Collaborate with game design, art, engineering and QA to build cutting-edge room-scale experiences
  • Coordinate and work with UX research to conduct user studies
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings
  • Required in-office 3 days on Monday, Wednesday, and Thursday