Simplify Logo

Full-Time

Modeler

Posted on 8/29/2024

Cloud Chamber

Cloud Chamber

51-200 employees

Develops immersive video game experiences

Gaming

Mid, Senior

Montreal, QC, Canada

Hybrid position requiring in-office presence.

Category
3D Modeling
Art, Graphics & Animation
Required Skills
Communications
Blender
Requirements
  • 3+ years of experience creating high-quality 3D architecture, environments, and props for AAA games.
  • Highly proficient in Maya and Substance Painter.
  • Proficient in Z-Brush and/or Blender.
  • Strong understanding of how objects and architecture are built in the real world.
  • Ability to work with a high degree of self-direction.
  • Highly skilled in hard surface modeling.
  • Strong aesthetic appreciation for composition, proportion, mass, volume, light, lighting and color.
  • Ability to take direction well.
  • Humble, open to coaching, an iterative process, and group critique.
  • A positive force multiplier with a great team-player attitude.
  • Mature outlook on work ethics and responsibilities.
  • Intermediate level problem solving skills.
  • Ability to partner with a diverse group of personalities effectively and constructively.
  • Strong organizational and communication skills, with a critical eye for detail.
  • Self-motivated, curious, and collaborative.
  • Flexible and collaborative mindset and attitude.
  • Willingness to uphold the values of Cloud Chamber.
Responsibilities
  • Create visually appealing, 3D models of natural and architectural elements based on concept art and/or photo reference while extracting the best / brightest details and exaggerating those to a point of caricature.
  • Work closely with Art Leads to ensure that environments and assets match the quality bar and vision for the game’s direction.
  • Communicate effectively with team members to ensure consistency.
  • Receive and apply feedback effectively while maintaining a positive attitude.

Cloud Chamber is a studio focused on creating unique and engaging video game experiences, with a current project being the next entry in the BioShock series. The studio consists of veteran BioShock developers and expert game makers, utilizing cutting-edge technologies to craft immersive worlds for players to explore.

Company Stage

N/A

Total Funding

N/A

Headquarters

Montreal, Canada

Founded

2019

Growth & Insights
Headcount

6 month growth

1%

1 year growth

1%

2 year growth

1%
Simplify Jobs

Simplify's Take

What believers are saying

  • The ramp-up in hiring suggests significant progress in development, which could lead to a timely and successful release of BioShock 4.
  • Working on a high-profile project like BioShock 4 offers employees the opportunity to contribute to a beloved and critically acclaimed franchise, enhancing their professional portfolio.

What critics are saying

  • The lack of official details and prolonged development timeline could lead to fan impatience and skepticism, potentially impacting the game's reception.
  • High expectations from fans and the legacy of the BioShock series place immense pressure on Cloud Chamber to deliver a game that meets or exceeds its predecessors, which could be challenging.

What makes Cloud Chamber unique

  • Cloud Chamber is solely focused on developing the next installment of the highly acclaimed BioShock series, unlike other studios that may juggle multiple projects.
  • The studio benefits from the strong legacy and fanbase of the BioShock franchise, providing a built-in audience and heightened anticipation for their upcoming release.
INACTIVE