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Full-Time

Senior Level Designer

Project Hire

Posted on 6/13/2024

That's No Moon Entertainment

That's No Moon Entertainment

201-500 employees

Independent studio developing narrative-driven AAA games

Gaming

Compensation Overview

$110k - $157.4kAnnually

+ Equity + Profit Share

Senior

Los Angeles, CA, USA + 1 more

More locations: Remote in USA

Category
3D Modeling
Animation
Art, Graphics & Animation
Required Skills
Unreal Engine
Communications
Adobe Creative Suite
Animation
Requirements
  • Shipped at least one AAA title in either action-adventure or shooter genres.
  • Strong experience building and iterating on 3D level geometry.
  • Experience designing and tuning ranged combat spaces.
  • Experience with level event and combat scripting.
  • Knowledge of and interest in the type of game we are making.
  • Knowledge of Unreal engine a plus.
  • Knowledge of art packages such as Maya, Max, and the Adobe suite a plus.
Responsibilities
  • You will be responsible for designing geometry and gameplay for sections of the game, collaborating with leads and directors to create unforgettable experiences that marry gameplay and narrative— stories that players experience on-the-stick.
  • Work with engineering, animation and design teams to implement content, solve workflow issues, and develop content pipelines.
  • We believe in ownership, so the more of your aesthetic and technical vision that you can prototype with your own skills, the better.
  • We also believe in open communication and collaboration – use your skills to communicate your vision to the rest of the team and get all the departments pumped to collaborate with you!
  • You will also work with producers to plan out and prioritize your development schedule. Know what the most important parts of your design are and have plans to reduce scope if something takes longer than expected.
That's No Moon Entertainment

That's No Moon Entertainment

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That's No Moon is an independent studio that develops narrative-driven AAA video games. The studio's team consists of experienced developers who have previously worked at well-known game companies like Naughty Dog, Infinity Ward, and Bungie. Their games focus on creating immersive storytelling experiences that appeal to both casual and hardcore gamers. The studio generates revenue through game sales, in-game purchases, and potential partnerships or licensing deals. What sets That's No Moon apart from its competitors is its strong emphasis on creativity, collaboration, and responsible production practices. The goal of the studio is to shape the future of AAA gaming by delivering high-quality, engaging stories in their games.

Company Stage

Series C

Total Funding

$111.2M

Headquarters

Los Angeles, California

Founded

2021

Growth & Insights
Headcount

6 month growth

21%

1 year growth

48%

2 year growth

209%
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Simplify's Take

What believers are saying

  • The company's strong financial backing and experienced team position it well for creating high-quality, innovative games.
  • The involvement of industry veterans from top-tier companies like Sony and Naughty Dog can attract top talent and foster a culture of excellence.

What critics are saying

  • The high expectations due to the team's pedigree and substantial investment could lead to immense pressure and potential burnout.
  • The competitive nature of the gaming industry means that even with significant investment and talent, there's no guarantee of commercial success.

What makes That's No Moon Entertainment unique

  • That's No Moon Entertainment boasts a team of ex-Sony, Naughty Dog, and Activision developers, bringing unparalleled industry expertise and a proven track record in game development.
  • The significant $100M investment from Smilegate, the creator of CrossFire, provides a robust financial backing that many competitors lack.

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