Destiny Environment Artist – Senior to Staff
Multiple Openings
Posted on 1/5/2023
INACTIVE
Locations
Remote
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Adobe Photoshop
Zbrush
Communications
Requirements
- Extensive experience in crafting environments that support engaging gameplay
- Experience in managing / helping to manage production timelines and avoid development pitfalls
- Strong interpersonal skills; efficient communication, strong collaboration and an ability to nurture the developing talent on your team
- Robust understanding of light, value, composition, color, staging and detail in environmental design
- Strong sense of scale and spatial awareness
- Understanding of how the environment affects game play
- High level of proficiency in contemporary game dev software (Photoshop, Maya, Max, Zbrush, Substance Designer, and other 2D/3D applications)
- Professional experience working with current generation game engine / pipelines
- Experience in a collaborative game development environment crafting playable space
- Responsible time management skills
- A strong interest for games and creating gaming environments
Responsibilities
- Leverage your experience creating environments to help elevate the work of your fellow environment artists
- Engage in the design of our destinations at high level to ensure we are developing rich worlds to support our narrative and gameplay aspirations
- Mentor your fellow artists; help to inspire and provide visual, technical and experiential feedback
- Contribute ideas on how to engage and delight our players through how they experience the worlds and environments of Destiny
- Translate approved concept art into 3D elements of gameplay and cinematic spaces
- Work closely with activity and narrative designs to build world geometry from rough massouts to highly polished, engaging gameplay spaces
- Assemble spaces using a combination of pre-existing modular kit pieces and bespoke, custom set pieces (including associated modeling, uv and shader work, technical setup, etc)
- Work closely with our lighting artists to build environments and lighting that support the intended player experience
- Polish gameplay environments with tasteful creation and deployment placement of set dressing, decals, devices and dynamic objects, etc
Desired Qualifications
- Experience crafting worlds for FPS gameplay
- Experience managing people / teams / production schedules