Full-Time

Level Designer

Project Hire

Confirmed live in the last 24 hours

That's No Moon Entertainment

That's No Moon Entertainment

201-500 employees

Independent studio developing narrative-driven AAA games

Entertainment
Gaming

Compensation Overview

$86k - $111kAnnually

+ Equity + Profit Share

Mid

Los Angeles, CA, USA

Category
3D Modeling
Animation
Art, Graphics & Animation
Required Skills
Unreal Engine
Requirements
  • Shipped at least one AAA title.
  • Experience building and iterating on 3D level geometry.
  • Experience designing ranged combat spaces.
  • Experience with level event and combat scripting.
  • Knowledge of and interest in the type of game we are making.
  • Knowledge of Unreal engine a plus.
  • Knowledge of art packages such as Maya, Max, and the Adobe suite a plus.
Responsibilities
  • You will be responsible for designing geometry and gameplay for sections of the game, collaborating with leads and directors to create unforgettable experiences that marry gameplay and narrative— stories that players experience on-the-stick.
  • Work with engineering, animation, and design teams to implement content, solve workflow issues, and develop content pipelines.
  • We believe in ownership, so the more of your aesthetic and technical vision that you can prototype with your own skills, the better.
  • We also believe in open communication and collaboration – use your skills to communicate your vision to the rest of the team and get all the departments pumped to collaborate with you!
  • You will also work with producers to plan out, and prioritize your development schedule. Know what the most important parts of your design are and have plans to reduce scope if something takes longer than expected.
That's No Moon Entertainment

That's No Moon Entertainment

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That's No Moon creates narrative-driven AAA video games, focusing on immersive storytelling experiences. The studio's games are developed by a diverse team of experienced developers from well-known studios like Naughty Dog, Infinity Ward, and Bungie. Their games are designed to appeal to both casual and hardcore gamers, and they generate revenue through game sales, in-game purchases, and potential partnerships. What sets That's No Moon apart from its competitors is its strong emphasis on creativity, collaboration, and responsible production practices. The company's goal is to shape the future of AAA gaming by delivering high-quality, engaging stories that resonate with players.

Company Stage

Seed

Total Funding

$98.7M

Headquarters

Los Angeles, California

Founded

2021

Growth & Insights
Headcount

6 month growth

20%

1 year growth

49%

2 year growth

196%
Simplify Jobs

Simplify's Take

What believers are saying

  • The company's strong financial backing and experienced team position it well for creating high-quality, innovative games.
  • The involvement of industry veterans from top-tier companies like Sony and Naughty Dog can attract top talent and foster a culture of excellence.

What critics are saying

  • The high expectations due to the team's pedigree and substantial investment could lead to immense pressure and potential burnout.
  • The competitive nature of the gaming industry means that even with significant investment and talent, there's no guarantee of commercial success.

What makes That's No Moon Entertainment unique

  • That's No Moon Entertainment boasts a team of ex-Sony, Naughty Dog, and Activision developers, bringing unparalleled industry expertise and a proven track record in game development.
  • The significant $100M investment from Smilegate, the creator of CrossFire, provides a robust financial backing that many competitors lack.

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