Full-Time

FX TD

One Of Us

One Of Us

201-500 employees

Film and television visual effects studio

No salary listed

London, UK

Hybrid

Hybrid role requiring at least two studio days per week.

Category
Art, Graphics & Animation (1)
Required Skills
Python
Animation
Linux/Unix

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Requirements
  • Proven production or feature film experience with effects simulation work.
  • Advanced simulation experience with Houdini and the ability to write expressions.
  • Ability to work within a team environment with minimal supervision to complete a shot.
  • Ability to receive direction and criticism.
  • Ability to clearly and briefly present completed work and next steps during dailies or shot reviews.
  • An excellent aesthetic eye and knowledge of using tools to achieve the desired look.
  • Strong problem-solving skills and initiative to offer ideas and suggestions.
  • Ability to prioritize tasks and manage time effectively.
  • A current and full work permit for the region where the employee will work.
Responsibilities
  • Design and create FX animation, procedural simulation, dynamic simulation, particle systems, and fluid systems.
  • Light complex or multiple creatures and elements.
  • Set up and wrangle heavy particle-effects shots.
  • Perform pipeline scripting.
  • Composite shots, including blue-screen extractions, using Nuke.
  • Write plug-ins, debug simulations, and write setup and surface shaders.
  • Write and modify procedural surface shaders and volumetric shaders.
  • Animate moderate-complexity objects.
  • Create feature-film-quality effects using Houdini.
  • Set a standard for Technical Directors by continually raising the bar for speed, quality of work, and adaptability.
Desired Qualifications
  • Linux and scripting ability in Python.

One Of Us is a visual effects studio that contributes design and collaboration-driven visual effects for film and television. The company creates high-quality digital imagery to support storytelling, working on project-based contracts for major studios and networks. Its VFX work is delivered through a collaborative process that emphasizes bold, visually intelligent choices to enhance scenes such as those seen in projects like The Witcher, Pinocchio, and We Are Who We Are. One Of Us differentiates itself by its commitment to producing beautiful images and its ability to adapt to evolving filmmaking challenges, maintaining strong collaboration among its team. Its goal is to provide top-tier VFX that elevate storytelling and meet the needs of high-profile productions.

Company Size

201-500

Company Stage

N/A

Total Funding

N/A

Headquarters

London, United Kingdom

Founded

2006

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Simplify Jobs

Simplify's Take

What believers are saying

  • May 2026 Escape Studios placements show hiring momentum and continued project demand.
  • Paris studio expansion supports larger bids and access to European tax-incentivized productions.
  • The Witcher Season 4 and Die My Love nomination keep top-tier pipeline visibility high.

What critics are saying

  • Basilic Fly Studio owns 70% since July 2024, concentrating control outside London leadership.
  • Project-based revenue leaves idle-capacity risk between tentpole deliveries, especially after seasonal TV wrap dates.
  • Paris and Bangalore expansion raises fixed costs; weak utilization turns growth into cash burn.

What makes One Of Us unique

  • Founded in 2004, One of Us pairs design-led VFX with collaborative client-facing execution.
  • June 2026 showreel highlights The Witcher Season 4, Troll 2, and Peaky Blinders: The Immortal Man.
  • BAFTA and Emmy wins from The Crown and The Witcher prove elite prestige credentials.

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Benefits

Health Insurance

Life Insurance

Hybrid Work Options

Growth & Insights

Headcount

6 month growth

4%

1 year growth

4%

2 year growth

4%