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Senior Gameplay Designer
Confirmed live in the last 24 hours
Raleigh, NC, USA • Remote
Experience Level
Desired Skills
Unreal Engine
  • 5+ years of game design experience, preferably with at least one shipped title
  • Strong familiarity with visual scripting languages, preferably Unreal Engine Blueprints
  • The ability to crafting your own functional prototypes in Unreal Engine
  • Ability to communicate your ideas and collaborate with others
  • Build clear and concise design specs
  • Someone who is user-focused, creative, and innovative
  • Passion for making and playing games
  • Enthusiastic, positive, team-oriented approach to team collaboration
  • Self-sufficient and self-motivated, can perform duties with little oversight
  • Own the implementation and design of gameplay features from start to finish in the Unreal Engine. Such as, combat abilities, weapons, traversal mechanics, etc
  • Work closely with lead gameplay designers and other teams to brainstorm and help craft the vision for the game
  • Be the go-to person for the implementation of sophisticated content that require heavy artist/designer/engineer interaction
  • Be an advocate for player experience and build compelling user stories
Desired Qualifications
  • Deep familiarity with AAA 3rd Person Action/Adventure games
  • Experience with the Unreal Engine Gameplay Ability System
Wizards of the Coast
Game publisher
Company Overview
Wizards of the Coast creates entertainment that inspires creativity, sparks passions, forges friendships, and fosters communities around the globe. Their games seek to harness the boundless energy and imagination of their players. In every pursuit, they seek to inspire a lifetime love for games.
  • Direct & Indirect Compensation
  • Employee Health Support
  • Caring for Families
  • Parental Leave
  • Core Hours
  • Generous Time Off Programs
  • Free and Discounted Products
  • 4 hours/ Month Paid Volunteer Time
Company Core Values
  • Be legendary
  • Build a well-rounded crew
  • Delve into dungeons
  • Don't split the party
  • It takes a multiverse