Full-Time

Business Development Manager

BDM, All Services

Side

Side

1,001-5,000 employees

Localization, QA, audio, AI for games

No salary listed

Montreal, QC, Canada

In Person

Category
Sales & Account Management (1)
Required Skills
Microsoft Office
Sales
CRM
Quality Assurance (QA)
Google Workspace

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Requirements
  • At least 5 years of experience in business development, sales, or operations within the games or entertainment industry.
  • A proven track record of managing client relationships and closing deals in creative or technical service environments.
  • A strong understanding of video game development and production workflows, including game development, art, audio, quality assurance, localization, localization quality assurance, and player support.
  • The ability to identify and develop opportunities across multiple service lines and position Side as an integrated, full-service partner.
  • Excellent written and verbal communication skills in English.
  • Proficiency with customer relationship management tools and Microsoft Office or Google Workspace.
  • The ability to manage complex sales cycles and client relationships end to end.
  • A passion for video games and player experience.
Responsibilities
  • Drive sustainable revenue growth through new client acquisition and expansion of existing customer partnerships.
  • Identify, develop, and close new business opportunities within assigned accounts and markets.
  • Own and grow a portfolio of existing client relationships by understanding their business, production roadmaps, and evolving needs.
  • Broaden Side's relationships within existing accounts through cross-selling, new service lines, and engagement with additional teams, studios, and decision-makers.
  • Develop and execute strategic account plans supporting long-term, multi-service partnerships and sustainable growth.
  • Identify new opportunities by tracking industry activity, production trends, emerging technologies, and changing client needs across the games market.
  • Build Side's presence within the assigned North American territory through targeted prospecting, relationship development, industry networking, and market intelligence.
  • Position Side as a strategic partner across multiple stages of the game development lifecycle.
  • Lead client discovery conversations covering business objectives, production needs, timelines, and commercial requirements.
  • Work with service-line and delivery teams to develop solutions, proposals, pricing, and scopes of work.
  • Take a consultative approach to identifying additional value across new and existing client relationships.
  • Collaborate with delivery teams, service-line experts, and commercial colleagues to develop integrated solutions.
  • Act as the commercial point of contact for assigned accounts and involve appropriate internal specialists as opportunities develop.
  • Share client feedback, market intelligence, and emerging opportunities with relevant internal teams.
  • Own individual revenue and business-development targets across assigned accounts and markets.
  • Build and maintain a qualified-opportunity pipeline, manage forecasting, and maintain accurate customer relationship management records.
  • Review account strategy, pipeline development, and commercial performance with leadership.
Desired Qualifications
  • Experience within audio or sound design.
  • An existing network among producers, development leads, operations managers, or game developers in the Bay Area and the rest of North America.
  • Experience working in or selling to AAA, AA, or mobile game studios.
  • Exposure to selling or delivering services across multiple disciplines, including art, game audio, quality assurance, localization, game development, or co-development support.

PTW provides a range of gaming and tech services, including co-development, live operations, localization, QA, audio production via its SIDE subsidiary, and AI dataset creation. It supports developers and tech firms with end-to-end services across a project lifecycle—localization adapts content for languages and cultures, QA tests across genres and platforms, live ops manages ongoing services, SIDE handles casting and post-production, and AI data work collects and evaluates data for AI systems. The company differentiates itself by offering integrated, end-to-end capabilities under one umbrella, backed by SIDE’s 25 years of audio expertise to enable continuous partnerships. Its goal is to help clients extend a game’s lifecycle, enter new markets, and deliver high-quality user experiences through dependable, tailored services.

Company Size

1,001-5,000

Company Stage

N/A

Total Funding

N/A

Headquarters

Larkspur, California

Founded

1994

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Simplify Jobs

Simplify's Take

What believers are saying

  • January 2026 Taipei opening created 75 jobs and over 100 projects finished in 2025.
  • Ghostpunch acquisition added co-development talent and future AI-based QA automation capabilities.
  • Vibe Avenue expanded Side's audio portfolio with sound design, composition, and soundtrack production.

What critics are saying

  • July 2025 layoffs hit Ghostpunch despite AI QA ambitions, damaging morale and retention.
  • February 2026 insurance litigation names Side, signaling unresolved operating or liability disputes.
  • Generative AI tools and cheaper outsourcing competitors threaten pricing across QA and localization.

What makes Side unique

  • March 2025 rebrand unified PTW, SIDE, Ghostpunch, and 1518 under Side.
  • Side spans QA, localization, audio, co-dev, art, player support, and datasets.
  • Side's 2026 Taipei studio and Ghostpunch acquisition deepen integrated global delivery.

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Benefits

Training Programs

Paid Vacation

Paid Sick Leave

Commuter Benefits

Company News

VentureBeat
Mar 3rd, 2025
Game Services Firm Ptw Rebrands As Side

PTW, a 30-year-old game developer services firm, has rebranded as Side, bringing its various brands under one brand identity.PTW started out in 1994 as Pole To Win, but it has since accummulated more than 40 studios around the world with brands including 1518 Studios, Ghostpunch Games, PTW, and Side.Although the brand is familiar to the gaming industry as a leader in audio services, Side now takes on a new meaning, symbolizing the company’s commitment to delivering cutting-edge solutions side-by-side with its global partners across a wider range of specialisms.“For years now, our company has operated as one team, with one vision driving how we do business – I’m proud that all our employees are now united under one banner,” said Deborah Kirkham, CEO of Side, in a statement. “The new brand symbolizes our commitment to delivering innovative, tailored solutions that drive our partners’ successes around the world.”Through the rebranding, Side will present its range of services through a collaborative lens, leveraging the strengths of each business unit cohesively to deliver best-in-class storytelling to customers and ultimately, players. At the core of the rebrand is the promise to infuse technology with human ingenuity across all Side solutions.Side emerges following a year of growth and expansion as the industry leader for game development services. This includes its recent acquisition of Ghostpunch Games, the establishment of its fifth North American studio in Charleston, North Carolina, and the expansion of its international presence with newly expanded studio operations in Braga, Portugal.With over 40 studios in 15 countries worldwide, Side’s industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management and datasets.“We’re a client-driven company, through and through; being on your side of the game is in our DNA,” said Kaley Hurst, chief revenue officer at Side, in a statement. “This rebrand is the amalgamation of years of organic and inorganic growth, strategic planning for the future, and the realization that we are stronger together – in both brand and values.”Side will exhibit at Game Developers Conference (GDC) at Booth S1635 from March 19 to March 21 in San Francisco. In addition to the new branding, the company will showcase its full range of game development services.In 1994, Kozo Matsumoto, Mitsutaka Motoshige, and Tamiyoshi Tachibana formed Japan’s first video game quality assurance company: Pole To Win, or PTW

Game Developer
Aug 27th, 2024
PTW Acquires Ghostpunch Games for $13M

PTW has acquired Ghostpunch Games for $13 million. PTW CEO Deborah Kirkham highlighted the deal's potential to enhance development services and integrate AI-based QA automation and generative art technology. Ghostpunch's leadership will see changes, with Hugh Falk becoming site head at PTW's Ft. Lauderdale office and Alejandro Garcia-Tunon as director of co-development. Rick Daniels and Devon Browne will also take on new roles within PTW.

Business Wire
Aug 27th, 2024
PTW Announces Acquisition of Florida-based Development Studio Ghostpunch Games

FT. LAUDERDALE, Fla.-(BUSINESS WIRE)-Today, PTW announced their intent to acquire the assets and business of Ghostpunch Games, an independent game development studio based in South Florida.

VentureBeat
Oct 16th, 2023
Ptw’S Side Will Acquire Sound And Music Studio Vibe Avenue For $1.46M

GamesBeat Next unites gaming industry leaders for exceptional content, networking, and deal-making opportunities. Join us on Oct 23-24 in San Francisco.  Register NowPTW‘s Side division has acquired Vibe Avenue, an award-winning interactive music and sound studio, for $1.46 million. The Montreal-based studio will be rebranded as Side Montreal and will bring sound design, music composition, and soundtrack production expertise to Side’s existing audio offerings. PTW, formerly known as Pole To Win, is a big game services firm based in Japan. It has 6,000 people.The deal, which was finalized today, marks an important milestone in PTW’s growth strategy. By acquiring Vibe Avenue, PTW aims to bring on board top-notch talent while expanding its service portfolio

Steel Media Ltd
Feb 22nd, 2023
Ptw Boosts Player Support With A Neural Network | Pocket Gamer.Biz | Pgbiz

Game service provider PTW has announced the launch of neural machine translation service RESOLVE.RESOLVE helps player support teams manage unexpected gaps or volume spikes, creating timely resolutions of player issues and inquiries regardless of language, helping teams maximise productivity while maintaining service levels.“As part of our mission to build technology-driven solutions to problems throughout our industry, we created a platform that addresses many of the player support pain points our clients have repeatedly voiced,” said PTW CEO Deborah Kirkham. “With RESOLVE, we now offer flexible, cost-efficient machine translation for multilingual player support, with features that check all the boxes - it’s a game changing solution.”Player support is a vital aspect of the games industry, but one that can face significant challenges. With many mobile games attracting worldwide and multicultural player bases, gamemakers, especially smaller and independent ones, may struggle to offer effective customer support. PTW hopes that RESOLVE can help alleviate this issue, increasing customer satisfaction and helping developers identify and resolve any issues faced by players.RESOLVE can also be used on either an interim or permanent bases, giving game makers the tools necessary to leverage their own resources to scale hiring as needed in low volume situations.The importance of customer satisfaction“RESOLVE was developed from the ground up by our engineering and localization experts, who are innately familiar with the challenges our clients face - this solution is not only scalable, but it’s efficient and can bring immediate cost savings,” said PTW senior director of player support Neil Long.Customer support, despite its importance to the structure of many games companies, is often overlooked in favour of departments more directly involved with game development. PTW hopes that RESOLVE can help companies cut down on the cost of offering this service while still improving efficiency, allowing them to devote more money to development.We discussed the importance of customer support on the official Pocketgamer.biz podcast earlier this month