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Destiny Gameplay Designer – Senior to Staff
Weapons
Confirmed live in the last 24 hours
Locations
Remote
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Animation
Communications
Requirements
  • Previous experience as a Gameplay Systems Designer (or similar) on a shipped, high quality, combat-focused game
  • Social intelligence, great interpersonal skills, and empathy for creative teams
  • Ability to handle ambiguity, including giving and handling feedback despite that ambiguity
  • Intuitive understanding of how second-to-second action games work and why people play them
  • Strong understanding of in-game rewards and what makes them valuable
  • Portfolio demonstrating the drive to make great feeling action gameplay
  • Passion for collaboration with designers, artists, programmers, musicians, testers, and producers to achieve a common goal
  • Dedication to contributing to a positive work environment
  • Ability to take direction and execute on goals
  • Unrelenting self-motivation and initiative
  • Outstanding oral and written communication skills
  • Excellent organizational and prioritization skills
  • Leadership of large, multi-disciplinary teams
  • Advanced understanding of game engines, technology and the game development process
  • Experience with many modes of online play
  • Ability to operate autonomously while holding a creative vision
  • People management experience
  • Discipline-leadership experience
  • Experience hiring, training, mentoring, and managing peer and junior designers
Responsibilities
  • Provide leadership and creative direction to a multi-disciplinary team composed of gameplay designers, testers, artists, animators, and others
  • Refine and drive the player sandbox design principles to improve Destiny's weapons sandbox
  • Help set the direction for extensible weapons systems and future weapons team work
  • Work closely with the Leadership Team to achieve experience goals
  • Help build compelling second-to-second gameplay experiences
  • Collaboratively plan, design, and balance top notch weapons gameplay
  • Work with audio, effects, software engineering and animation developers to make in-game weapons features clear to players
  • Exercise strong player empathy to put yourself in the shoes of players with various competencies, desires, and skill levels
Desired Qualifications
  • Experience in Animation; able to talk anticipation, follow through, character and timing
Bungie

1,001-5,000 employees

Community gaming development studio