UI Design Lead
Game, Experience
Updated on 2/13/2024
SHRAPNEL

51-200 employees

Develops platforms for collaborative gaming and content creation
Company Overview
SHRAPNEL is a diverse and mission-driven company, with a strong foundation in game development, studio building, and platform creation, offering a unique opportunity for creative collaboration. Their focus on integrating gaming, creation, and true ownership sets them apart from competitors, providing a distinct competitive edge. The company's commitment to empowering global sharing and playful collaboration fosters a dynamic and inclusive work culture.

Company Stage

Series A

Total Funding

$27.6M

Founded

2021

Headquarters

Seattle, Washington

Growth & Insights
Headcount

6 month growth

-10%

1 year growth

29%

2 year growth

316%
Locations
Seattle, WA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
UI/UX Design
Unreal Engine
Animation
Graphic Design
CategoriesNew
UI/UX & Design
Art, Graphics & Animation
Requirements
  • At least 5 years in games with a primary focus on designing and implementing UI solutions in game
  • Shipped at least 1 game on a platform other than mobile, through the full development cycle
  • 5+ years professional experience in UX/UI or Visual Design for games
  • At least 2 games shipped from concept to completion (PC a plus)
  • A strong portfolio with examples of finished work and insight into your development style, thought and design process
  • A strong foundation in graphic design and understanding how that can translate into great game interfaces through layout, color, and typography
  • Experience with Rapid Prototyping using whatever tools help tell the story (Motion Design/3D/In-Engine)
  • Experience implementing UX/UI into a game engine, ideally Unreal Engine with in-depth expertise in UMG
  • Strong technical skills and comfort with getting into the guts of a game engine
  • Able to collaborate in not just the UI design discussions, but all discussions where your unique perspective can have an impact
Responsibilities
  • Create and iterate on UI typography/Motion/FX/Iconography and in-game branding for the end-to-end game experience in partnership with the rest of the UX/UI team
  • Define and design epic, optimized and buildable in-game experiences by putting gameplay first
  • Partner with designers to ensure that form always follows function
  • Define best in class in-game experiences by pushing the boundaries of your tools and technology
  • Competitive-analysis, user journeys, user stories, user-flows, wireframes, mockups, prototypes for the end-to-end game experience, and build reviews in partnership with the rest of the UX, dev and game design teams
  • Use active testing and feedback from partners, and players to iterate and refine your designs
  • Work directly with all disciplines across the game team (dev/design/art/platform/marcom) to bring the brand and your work to life
  • Cultivate design talent on the design team through active mentoring and leadership
  • A keen understanding of how important the micro-moments are, using the power of motion
  • Driven to hold the quality bar high while being willing to have the difficult conversations about finding the right balance between technical complexity, timely delivery, and the quality of the player experience
  • Always staying ahead of the trends, current class, and player expectations by learning new ways to craft more unique and exquisite experiences
Desired Qualifications
  • Strong motion design and animation experience
  • A diploma in Graphic or Visual Design program
  • Strong Illustration skills
  • 3D Modeling or Tools Experience
  • Experience developing Diegetic and Spatial UI
  • Experience with keyboard/mouse UX considerations
  • Experience working with localization/internationalization systems and dealing with related issues
  • An aptitude for ownership, responsibility and aggressive problem solving
  • Passion to leverage metrics, UXR and other feedback methods to evaluate and improve your work post-launch
  • Office365 and Google Suite proficiency
  • A mindset of continuous improvement; humble and ambitious
  • Prior experience in a startup environment or small business
  • Adaptable, with a good sense of humor