Full-Time

Lead Level Designer

Confirmed live in the last 24 hours

The Walt Disney Company

The Walt Disney Company

10,001+ employees

Leading producers & providers of entertainment and information

Compensation Overview

$118.9k - $183.4kAnnually

+ Bonus + Long-term Incentive Units

Senior, Expert

Remote in USA

This is a remote position, but candidates may be based in Glendale, CA.

Category
Product & UX/UI Design
UI/UX & Design
Required Skills
Unreal Engine
C/C++

You match the following The Walt Disney Company's candidate preferences

Employers are more likely to interview you if you match these preferences:

Degree
Experience
Requirements
  • 8 years of game development experience, including at least one shipped game in a Lead role
  • Have been a leader and developer on multiple shipped products and have familiarity with developing products on various gaming platforms – Console/PC and Mobile.
  • Developed content using Unreal Engine and/or UEFN and adept in the use of C++, Blueprints and/or the Verse Scripting language.
  • Excel at partnering and collaborating with key stakeholders, working through challenging problems and reaching consensus to achieve great things.
  • Have a special appreciation of Disney’s IP, including characters and lore, linear media and movie franchises, theme parks design, and overall aesthetics.
  • Enjoy creative problem-solving and building something new and innovative.
  • Have a strong knowledge of level design and what makes a fun and compelling gameplay space.
  • Have expertise at working with 3D game engines and understanding the strengths and limitations in regards to level design.
  • Are able to communicate effectively with other teams and groups.
  • Have an understanding of best standards and practices of level design within a variety of different game styles.
  • Have a desire to come up with new and engaging experiences that encourages players to work together.
Responsibilities
  • Work with project leads and other developers to create gameplay experiences that are fun and engaging.
  • Manage the work for a level design team, and lead the development of levels while working in a cross-disciplinary pod structure.
  • Be a hands-on developer in the creation of content for interactive games and experiences based on Disney’s robust portfolio of characters and worlds including Disney/Pixar, Marvel and Star Wars.
  • Create levels using Unreal Engine, UEFN, and scripting in Verse in both the development and live service environments.
  • Collaborate with the art team to design and build compelling gameplay spaces for players.
  • Design, implement, and iterate on gameplay setups including puzzles, combat, and quests.
  • Write, update, and maintain detailed level design documentation.
  • Provide guidance and mentorship for other Level Designers.
Desired Qualifications
  • UEFN and Verse experience
The Walt Disney Company

The Walt Disney Company

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Company Size

10,001+

Company Stage

N/A

Total Funding

N/A

Headquarters

N/A

Founded

1923