Full-Time

Senior Software Engineer

Posted on 5/13/2025

Unity

Unity

5,001-10,000 employees

Real-time platform for interactive content

No salary listed

Senior

Brighton, UK

In Person

Category
Full-Stack Engineering
Software Engineering
Required Skills
C#
Requirements
  • Proficiency in C# and Unity Engine: Strong expertise in C# and its ecosystem, with hands-on experience in the Unity Editor, including its APIs & scripting workflows.
  • Tool Development Knowledge: Solid understanding of software design patterns, especially as they pertain to creating robust, scalable tools within an application environment.
  • Technical Vision and Leadership: Ability to evaluate and make decisions about architectural approaches, technical trade-offs, and system improvements.
  • UI/UX Development: Hands-on experience designing and developing intuitive user interfaces within Unity, leveraging tools like UI Toolkit (formerly UIElements) or other UI frameworks.
  • Experience with Major Release Cycles and CI/CD Pipelines: Proven ability to work within large software teams to deliver features aligned with major platform release schedules, leveraging CI/CD pipelines to ensure seamless integration, testing, and deployment.
  • Strong Written and Verbal Communication: Proven ability to clearly articulate complex technical concepts to diverse audiences, including cross-functional teams, stakeholders, and non-technical collaborators. Capable of contributing to comprehensive documentation and fostering effective team communication.
Responsibilities
  • Design and Development: Architect, design, and implement core functionalities for Unity’s In-Editor Tutorial (IET) system, empowering users to create and engage with interactive tutorials directly within the Unity Engine.
  • Technical Leadership: Contribute to shaping the technical vision and direction of the IET system, ensuring it meets the highest standards of performance, scalability, and usability.
  • Cross-Functional Collaboration: Partner closely with Product Managers and Designers to define project requirements, prioritize features, and align on realistic development roadmaps that achieve product goals.
  • Release Planning: Coordinate IET development efforts with Unity’s major release cycles, ensuring reliable delivery and seamless integration into the Unity Engine.
  • Content Collaboration: Work alongside Instructional Designers and Technical Writers to enhance the tutorial experience, integrating their expertise into cohesive and compelling educational workflows.
Desired Qualifications
  • Experience in Tutorial Creation or Teaching: Background in creating educational content or teaching, whether in formal settings (e.g., classrooms, workshops) or informal environments (e.g., online guides, developer communities).
  • Asset Store Tool Development: Hands-on experience developing and publishing tools on the Unity Asset Store, demonstrating knowledge of asset packaging, compliance, and distribution.
  • Interest in Generative AI and Language Models: Enthusiasm for exploring and leveraging generative AI technologies (e.g., chatbots, language models) to improve user experiences or develop innovative educational workflows.

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises. This includes free versions for smaller developers and paid plans for larger businesses. Unity also generates revenue through additional services such as technical support and custom solutions for higher-tier subscribers. The company serves a wide range of industries, including gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools they need to bring their ideas to life across multiple platforms.

Company Size

5,001-10,000

Company Stage

IPO

Headquarters

San Francisco, California

Founded

2009

Simplify Jobs

Simplify's Take

What believers are saying

  • Acquisition of SyncSketch enhances remote collaboration capabilities for developers.
  • Indie Game Developer Accelerator Program expands Unity's user base and fosters innovation.
  • Unite Season 2 with Creator Spotlight Series boosts community engagement and tool versatility.

What critics are saying

  • Integration of SyncSketch may disrupt existing workflows and user satisfaction.
  • High demand for the Accelerator Program could strain resources and cause delays.
  • Confusion around the new Unity XR Plugin indicates potential documentation and support gaps.

What makes Unity unique

  • Unity offers a comprehensive platform for 2D, 3D, VR, and AR content creation.
  • The platform supports cross-platform deployment, enhancing its appeal to diverse developers.
  • Unity's subscription model caters to both small developers and large enterprises.

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Benefits

Comprehensive health, life, and disability insurances

Commuting subsidy

Employee stock ownership

Comprehensive retirement/pension plans

Generous vacation and personal days

Paid leave for new parents

Wellness and fitness subsidy

Office food and free snacks, including lots of healthy options!

Mental health and Wellbeing programs and support

Employee Resource Groups

Global Employee Assistance Program

Training and development programs

Volunteering and donation matching program

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

0%

2 year growth

0%
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