INACTIVE
Full-Time
UX Manager
Posted on 3/28/2023
Online game developer
Consumer Software
Gaming
Mid, Senior
Los Angeles, CA, USA
Required Skills
UI/UX Design
Unreal Engine
Communications
Adobe Creative Suite
Figma
Animation
Graphic Design
Requirements
- 5+ years experience designing digital experiences, products, and platforms as a User Experience Designer or Interaction Designer
- Experience with Figma, as well as Adobe Creative Suite, Miro, or other industry design and prototyping tools
- Experience designing interfaces and interactions for a variety of platforms (web, mobile, console, etc.)
- Experience managing multiple projects at one time
Responsibilities
- Lead UX design across multiple workstreams, focusing on the interaction design and player flows for these areas
- Manage UX Designers in your area of responsibility
- Manage external vendors/UX ICs from Riot Sydney
- Manage experiential quality and consistency across features end-to-end
- Support high-level design in developing intuitive control schemes and UX flows
- Clearly present and communicate data-informed design ideas, vision, and strategy through visual storytelling
- Be prepared to help implement prototypes (with engineering and UI support) to show proof of concept
- Collaborate across teams to design large-scale products for players
- Articulate design decisions and communicate your data-informed vision, design rationale and solutions to team members
- Deliver appropriate level of design artifacts for the team (e.g., strategy articulation and alignment frameworks, discovery/research results, journey maps, flows, wireframes, mockups and/or prototypes)
- Work with Design discipline leadership across the team and company to establish best-practices and quality standards, and champion user-centered design methodologies
Desired Qualifications
- A minimum of a BA/BS degree in Human-Computer Interaction, Interaction/ Interface Design, Communication Design, Graphic Design, or equivalent experience
- 2+ years managing people
- Broad or secondary UX skills outside your core specialty: interaction design, content strategy, user research, information architecture, visual design, ui animation etc
- Experience with multiplatform design systems
- Experience in the ecommerce space
- Experience with Unreal engine
Riot Games' mission is to develop, publish, and support the most player-focused games in the world.
Company Stage
M&A
Total Funding
$24M
Headquarters
Los Angeles, California
Founded
2006
Growth & Insights
Headcount
6 month growth
↓ -1%1 year growth
↑ 23%2 year growth
↑ 14%Benefits
Healthcare
Family Care
Open Paid Time Off
Retirement
Play Fund
Donation Matching
INACTIVE