Full-Time

Art Director

Absurd Ventures

Absurd Ventures

51-200 employees

Creates immersive narratives for distribution

Compensation Overview

$185k - $225k/yr

+ Bonus + Equity

Santa Monica, CA, USA

In Person

On-site in Santa Monica, CA; full-time role with benefits.

Category
Art, Graphics & Animation (2)
,
Required Skills
3D Modeling
Requirements
  • 7+ years of leadership experience as an Art Director or Senior Art Director in the gaming industry, with at least one shipped AAA title.
  • A strong portfolio demonstrating exceptional artistic skill and creative vision, with a focus on game-related work.
  • Deep expertise in at least one major art discipline (environment, character, VFX, or lighting) with strong working knowledge across all.
  • Solid understanding of game development pipelines, including concept art, character design, 3D modeling, texturing, lighting, and visual effects.
  • Proven ability to translate creative concepts into compelling, cohesive in-game art direction.
  • Strong grasp of modern game engines, real-time rendering, and art pipelines.
  • Excellent leadership skills with the ability to inspire, motivate, and hold a team accountable, including experience scaling and structuring teams during active production.
  • Clear, confident communicator who can articulate artistic goals to both artists and non-artists alike.
  • Highly organized and adaptable, with the ability to manage multiple priorities in a fast-paced production environment, take initiative, and build strong working relationships at all levels.
  • A passion for pushing creative boundaries, exploring new aesthetics, and building worlds that leave a lasting impression.
  • Genuine passion for video games and a deep understanding of the gaming industry.
  • Exercises complete discretion and confidentiality on all business matters.
Responsibilities
  • Define and drive the artistic vision for the game, establishing the visual style, mood, and tone in close partnership with the World Director, Design Director, and key stakeholders.
  • Translate vision into clear, actionable art direction by communicating aesthetic standards, techniques, and technical requirements across the team.
  • Lead the art team through the full production lifecycle, from pre-production through release, maintaining clarity of vision, focus on priorities, and strong team engagement at every phase.
  • Review art assets at every stage, from early concepts through final in-engine implementation, providing specific, constructive feedback to maintain quality and creative consistency.
  • Oversee the full scope of visual development, including concept art, character designs, environments, props, and VFX, ensuring all work meets the highest quality bar and stays true to the game's creative intent.
  • Lead, mentor, and inspire both internal and external art teams, building a collaborative environment that supports creativity, innovation, and professional growth.
  • Collaborate with production to develop staffing plans, workflows, pipelines, and schedules, scaling the team appropriately across development phases to stay resourced and on track.
  • Partner with design, narrative, and engineering to ensure art direction reinforces gameplay, storytelling, and technical constraints throughout development.
  • Work with technical artists and engineers to ensure efficient asset integration, balancing artistic ambition with performance requirements and production realities.
  • Represent the art vision in cross-disciplinary discussions, contributing to decisions that shape the broader direction of the project.
  • Manage external outsourcing relationships, maintaining quality, meeting deadlines, and staying within budget.
  • Monitor industry trends and emerging technologies, identifying relevant innovations and incorporating them into the development process where appropriate.
Desired Qualifications
  • Experience developing new IP from the ground up.
  • Unreal Engine game development experience strongly desired.
  • Familiarity with realistic and/or experimental art directions.
  • Comfort working in highly collaborative, creative and narrative driven
  • Experience with outsourcing management and vendor relationships.

Absurd Ventures operates in the storytelling industry by creating and distributing original, immersive narratives for a wide range of audiences. It develops and provides storytelling content to clients through partnerships, licensing, and direct sales, generating revenue from these arrangements. The product work involves crafting engaging stories and delivering them as content experiences to clients, often via curated partnerships or licensing deals. Absurd Ventures differentiates itself by targeting a niche that seeks diverse and compelling storytelling, continuously evolving its services to stay relevant and appealing in a rapidly changing market. Its primary goal is to meet growing demand for fresh, high-quality narrative experiences and to grow its business through licensing, partnerships, and direct distribution.

Company Size

51-200

Company Stage

N/A

Total Funding

N/A

Headquarters

California

Founded

N/A

Simplify Jobs

Simplify's Take

What believers are saying

  • Smilegate's 2025 investment funds two open-world action-adventure games.
  • 'A Better Paradise' audio series topped charts, boosting IP value.
  • March 2026 book imprint diversifies revenue with external authors.

What critics are saying

  • Smilegate exits derail both game projects within 12-24 months.
  • Houser departure destroys creative vision and investor confidence.
  • No shipped games fail execution on scope and budget in 18-36 months.

What makes Absurd Ventures unique

  • Dan Houser leverages GTA and Red Dead expertise for original IPs.
  • Absurdaverse spans games, animation, comics, books, and podcasts.
  • Launches universes via audio first, scaling to high-cost media.

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Benefits

Paid Vacation

Paid Sick Leave

Company Holidays

Parental Leave

Medical/Dental/Vision Insurance

Life Insurance

Disability Insurance

401(k) Company Match

Company News

VentureBeat
Jan 31st, 2025
Dan Houser’S Absurd Ventures Teases Animation Project And Action-Comedy Adventure Game

Dan Houser’s Absurd Ventures is teasing some new projects including an animated series and an action-comedy adventure game.“Prepare to meet some new kinds of heroes (and watch them suffer),” the company said in a statement. The news comes shortly after South Korean game developer and publisher Smilegate made a strategic investment and became a partner in Absurd Ventures, a game studio founded by Rockstar Games cofounder Dan Houser.Houser spent more than 20 years at Rockstar games and drove the creative direction of the Grand Theft Auto and Red Dead Redemption franchises, which have collectively sold more than 550 million units worldwide. (Theoretically, that’s about $33 billion worth of games). Houser left Rockstar Games in 2020.Absurd Ventures will be introducing this universe with animation projects later this year. There is also an original story-driven action-comedy adventure game set in the Absurdaverse currently in development at Absurd Ventures studios.And that’s all they’re saying at the moment. Absurd Ventures is an entertainment company creating new IP across all mediums including video games, live-action and animated TV, film, fiction podcasts, books, comic books and more

VentureBeat
Jan 16th, 2025
How Gta Pioneer Dan Houser’S Absurd Ventures Will Make Great Worlds With Strong Storytelling

South Korean game publisher Smilegate recently made a strategic investment and became a partner in Absurd Ventures, a game studio founded by Rockstar Games cofounder Dan Houser.Houser spent more than 20 years at Rockstar games and drove the creative direction of the Grand Theft Auto and Red Dead Redemption franchises, which have collectively sold more than 550 million units worldwide. (Theoretically, that’s about $33 billion worth of games). Houser left Rockstar Games in 2020.Through this agreement, Smilegate will have the opportunity to partner on Absurd Ventures’ new intellectual property, which has been in the works since Houser started the studio in 2021. I am looking forward to seeing the creative output of this combination, as Houser was part of a talented team at Rockstar that rose to the pinnacle of the game industry. This is a test as to whether he can do more of the same, this time with a South Korean juggernaut behind him instead of Rockstar and Take-Two Interactive.It’s a big opportunity for Smilegate — the maker of games such as Crossfire and Lost Ark — to team up with Houser, who creatively oversaw globally successful IPs that are cultural cornerstones and rooted in immersive storytelling. I did an interview with Smilegate and Absurd Ventures to find out why they did this deal and to find some clues about what they’re working on

VentureBeat
Dec 3rd, 2024
Smilegate Invests in Absurd Ventures

South Korean game publisher Smilegate has invested in Absurd Ventures, a studio founded by Rockstar Games cofounder Dan Houser. Houser, known for his work on Grand Theft Auto and Red Dead Redemption, left Rockstar in 2020 and started Absurd Ventures in 2021. This partnership allows Smilegate to collaborate on new intellectual property. Houser expressed mutual respect with Smilegate's founder, Hyuk-bin Kwon, and aims to create new player experiences.