Full-Time

Narrative Designer

Confirmed live in the last 24 hours

Cloud Chamber

Cloud Chamber

51-200 employees

Develops immersive video game experiences


Mid

Montreal, QC, Canada

Required Skills
Unreal Engine
Communications
Requirements
  • 3+ years of experience in game development, or similar field
  • Strong communication skills, both written and verbal
  • Ability to work in a collaborative, multi-site, distributed team structure
  • Highly motivated and passionate about creating immersive interactive narrative experiences
  • Strong grasp of language as an element of game design and user experience
  • Deep knowledge of the current gaming industry development landscape, technologies, and tools
  • Open to travel
  • Collaborative, flexible, and empathetic
  • Desire to learn, improve, and build skills. Seeks out cross-disciplinary feedback
  • Ability to be independent and autonomous. Requires minimal supervision
  • Strong communicator
  • Knows how to maximize value out of existing narrative systems
  • Open to feedback and direction. Can produce quick, quality revisions
  • A deep love for the BioShock franchise
  • Strong organizational and communication skills, with a critical eye for detail
  • Ability to collaborate with peer-level Artists, Engineers, and Game Designers
  • Ability to partner with a diverse group of personalities effectively and constructively
  • Intermediate level problem solving skills
  • Work ethic focused on dynamism and collaboration
  • Ability to take direction well
  • Able to respond elegantly to difficult creative changes, often late in the process
  • Humble, open to coaching, an iterative process, and group critique
  • A positive force multiplier with a great team-player attitude
  • Willing to uphold the values of Cloud Chamber
Responsibilities
  • Work in Unreal Engine 5 to implement narrative content
  • Participate in cross-disciplinary pods to deliver dynamic narrative experiences
  • Develop and communicate creative and user experience guidelines that ensure quality and consistency across various narrative techniques
  • Contribute to the development of processes and pipelines with the production team
  • Communicate progress, workflows, and availability of game features to content developers and writers
  • Collaborate across development sites globally on a day-to-day basis

Cloud Chamber is a studio focused on creating unique and engaging video game experiences, with a current project being the next entry in the BioShock series. The studio consists of veteran BioShock developers and expert game makers, utilizing cutting-edge technologies to craft immersive worlds for players to explore.

Company Stage

N/A

Total Funding

N/A

Headquarters

Montreal, Canada

Founded

2019

Growth & Insights
Headcount

6 month growth

14%

1 year growth

15%

2 year growth

8%