Full-Time

Senior Engineering Producer

Posted on 10/31/2025

thatgamecompany

thatgamecompany

201-500 employees

Develops premium, emotionally immersive video games

Compensation Overview

$124k - $139k/yr

+ Discretionary Bonus

No H1B Sponsorship

Remote in USA

Remote

US Citizenship Required

Category
Operations & Logistics (1)
Required Skills
JIRA
Excel/Numbers/Sheets
Requirements
  • 5+ years in technical production or engineering project management in games or software (live operations or engine team experience preferred)
  • Deep understanding of game development workflows, particularly engineering pipelines and cross-disciplinary collaboration
  • Proven success driving complex technical initiatives from planning through delivery
  • Advanced skills in Google Sheets (pivot tables, formulas, AppScript) and Jira (workflow design, sprint planning, task prioritization)
  • Strong passion for technology and the game development process
  • Technical game development experience is a plus
  • Excellent verbal and written communication - ability to clearly and efficiently articulate technical needs and translate plans into actionable tasks
  • Trusted relationship-builder who can navigate the needs of technical and creative teams
  • Skilled at bringing structure to ambiguity, while adapting plans to new information and shifting priorities
  • Solutions-oriented and proactive; able to anticipate challenges and adapt quickly in a dynamic environment
  • Committed to supporting a culture of learning, openness, and respect
  • Experience in mobile, free-to-play, or live social game production (Desirable)
  • Mandarin speaking proficiency (Desirable)
  • A background in software development, technical game development, or a related degree (Desirable)
  • Active player of Sky: Children of the Light (Desirable)
Responsibilities
  • Drive end-to-end planning and execution of engineering tasks and cross-disciplinary technical projects across multiple timelines and priorities
  • Collaborate with engineering leads to assess team capacity, staffing needs, and long-term resource planning
  • Use automation and tools (e.g., Google Sheets, Jira, scripts) to streamline workflows, reporting, and visibility across projects
  • Proactively identify blockers or risk areas; coordinate adjustments to keep momentum and quality on track
  • Partner with leadership and engineering to build and maintain roadmaps, staffing strategies, and long-term technical goals
  • Help break down future project needs into achievable engineering scopes, while highlighting dependencies across disciplines
  • Establish and refine frameworks and production processes that support technical innovation, sustainable workflows, and our studio’s creative signature
  • Advocate for the engineering team’s needs by offering practical, scalable solutions that balance scope, innovation, and team health
  • Represent engineering perspectives clearly in cross-functional planning meetings and reviews
  • Foster positive collaboration between engineering, design, production, support, and external partners
  • Support continuous improvement via team retrospectives and regular feedback loops
Desired Qualifications
  • Experience in mobile, free-to-play, or live social game production
  • Mandarin speaking proficiency
  • A background in software development, technical game development, or a related degree
  • Active player of Sky: Children of the Light

Thatgamecompany creates premium, artistically crafted video games focused on exploration, beauty, and emotional connection. The studio develops immersive experiences that are accessible to a wide audience, including casual gamers and families, often emphasizing shared or contemplative play. Its products work as premium digital titles sold on major platforms, sometimes including in-app purchases, with a focus on visually striking visuals, gentle mechanics, and emotionally resonant storytelling that invite players to explore and connect with the game world. Thatgamecompany differentiates itself from competitors through a strong emphasis on artistic quality, emotional depth, and inclusivity, backed by a collaborative, experimental studio culture that prioritizes team-driven innovation. The company’s goal is to create meaningful, memorable gaming experiences that push the boundaries of interactive art while reaching a broad audience and fostering a sense of wonder and community.

Company Size

201-500

Company Stage

Late Stage VC

Total Funding

$196.1M

Headquarters

Santa Monica, California

Founded

2006

Simplify Jobs

Simplify's Take

What believers are saying

  • Sky PC expansion via Steam Early Access (April 2024) unlocks lucrative Western PC gaming market.
  • $160M funding from TPG and Sequoia Capital enables aggressive expansion and new IP development.
  • Demonstrated monetization success through in-app purchases across five platforms generates recurring revenue streams.

What critics are saying

  • Sky Early Access holds only 86% positive reviews; player dissatisfaction risks retention and monetization.
  • Two-year PC launch delay signals technical instability; full 1.0 release delay risks Steam delisting.
  • NetEase publishing deal in China eliminates direct revenue control in world's largest mobile market.

What makes thatgamecompany unique

  • Emotionally-driven game design with artistic vision differentiates thatgamecompany from mainstream competitors.
  • Cross-platform accessibility across iOS, Android, Switch, PS4, and PC maximizes addressable market.
  • Sky's social MMO features create network effects and sustained player engagement through shared experiences.

Help us improve and share your feedback! Did you find this helpful?

Benefits

Health Insurance

Dental Insurance

Vision Insurance

401(k) Retirement Plan

401(k) Company Match

Unlimited Paid Time Off

Pet Insurance

Mental Health Support

Wellness Program

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

2%

2 year growth

2%
PCGamesN
Oct 9th, 2023
Journey dev reveals new Steam demo for its award-winning cozy MMO

Thatgamecompany has not announced Sky's PC release date just yet, but the studio does say that the demo serves to help the full launch and that the team has "big plans" set for the following year.

GamingonPhone
Mar 5th, 2022
Sky: Children of the Light maker Thatgamecompany raises $160M in investment

Thatgamecompany known for amazing emotional game worlds announced that it has raised $160 investment from TPG and Sequoia .

PocketGamer
Mar 3rd, 2022
Sky Group launched Nintendo Switch on Jun 30th 21'.

Furthermore, Sky launched on Nintendo Switch at the end of June 2021.

VentureBeat
Mar 3rd, 2022
Sky And Journey Maker Thatgamecompany Raises $160M

Thatgamecompany has built amazing and emotional game worlds such as Sky, and today it is announcing it has raised $160 million in funding.

INACTIVE