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Attest provides a global survey platform enabling marketers to access a wide panel of 100 million consumers in 46 countries to collect fast, reliable consumer insights. The platform works via a subscription model offering survey creation with templates or custom questions, quick setup, in-platform translations, demographic filters, and quotas, plus brand tracking and creative testing. It differentiates itself by its large, ready-to-use global audience, ease of use, and built-in features for international research and brand tracking. The goal is to help marketing teams make data-driven decisions, reduce risks in campaigns and product launches, and expand brand presence.
Industries
Data & Analytics
Consumer Software
Enterprise Software
Company Size
51-200
Company Stage
Series B
Total Funding
$94.8M
Headquarters
London, United Kingdom
Founded
2015
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Total Funding
$94.8M
Above
Industry Average
Funded Over
5 Rounds
Industry standards
Growth & development budget
Adventure time
Work from home budget
25 paid holidays
10 days sick leave
EAP
Coaching & counseling
Attest launches AI-moderated interviewing. UK - Consumer insights business Attest has added an AI-moderated interview tool to its research platform. The tool will allow research, marketing and product teams to conduct one-to-one AI-moderated interviews with consumers. Researchers can first create an interview guide through the company's existing AI research assistant, which drafts from a brief. Advertisement Attest said it is looking to meet market demand for qualitative insight tools based on quantitative research grounding. Attest is headquartered in London, with an office in New York City. Organisations and B2C brands use its software-as-a-service (SaaS) platform to set up and distribute surveys. Todd Latham, chief executive, Attest, said: "The launch of Attest Explore is the first step in our broader platform vision for an integrated insights solution that customers can really trust. "We're keeping the real human insights that brands know they can trust at the core of our offering, bringing in AI to streamline and accelerate the user experience."
Gen Alpha set to reshape pub and bar expectations. 11-Mar-2026 Last updated on 13-Mar-2026 at 16:33 GMT MA Leaders: Generation Alpha set to reshape future pub and bar expectations (The MA) Operators should start adapting now for Generation Alpha, with food, digital convenience and immersive experiences likely to play a bigger role in future venue strategy. Speaking at the MA Leaders Club conference in London last week (4 March), Nicholas White, head of strategic research at Attest, said the industry needed to look beyond Gen Z and begin preparing for the habits and expectations of the cohort that follows. Join our new whatsapp channel: The Morning round-up. Get the biggest pub trade stories straight to your phone. Listen to our one-minute daily news briefing and receive breaking news, exclusives and sector updates throughout the day...just remember to turn notifications on in top right corner! White said Generation Alpha, those born between 2010 and 2025, are growing up in a far more digitally connected environment, with an average of five internet connected devices per household and gaming playing a central role in how they socialise. He argued that pubs and bars would increasingly be competing not just with other venues, but with at home entertainment platforms and gaming environments. "Habits forming today will define menus tomorrow," he said. According to White, 75% of the group is gaming, while a significant proportion spend several hours a day on social media. This means operators need to think more carefully about how to make venues feel as engaging, social and comfortable as the digital spaces younger consumers already inhabit. He said gaming nights, interactive formats and more immersive experiences could become increasingly important in encouraging this group into physical venues as they get older. Wellbeing and health. White also pointed to a continued moderation shift, with younger consumers drinking less and placing greater importance on control, wellbeing and understanding what they are putting into their bodies. He said just 34% of today's teens have tried alcohol, compared with 72% of 15 year olds in 2013, reflecting a marked shift in behaviour. That trend is being shaped not only by changing attitudes among young people themselves, but also by what they see at home, with parents drinking less and alcohol often playing a less prominent role in day to day life. Mental health and wellbeing were also highlighted as key themes. White said younger consumers were generally more open in talking about how they feel, with two thirds struggling with mental health occasionally and 26% identifying as neurodivergent. As a result, he said operators should think carefully about how approachable and inclusive their venues feel, and what kinds of experiences are likely to appeal. "Experience over excess" is likely to define future demand, he said, with events such as quizzes, karaoke and gaming led formats offering a more relevant route in than traditional drinking occasions. Food is also expected to play a more central role. White said Gen Alpha teens are already spending on food regularly and are likely to value flexible menus, social eating and better digital functionality, such as mobile ordering, reviews, loyalty tools and image led menus. No and low alcohol options, premium soft drinks and mocktails will also become more important, he added, particularly where they are offered without stigma. White said brands should also think differently about how they market to this group, pointing to in game brand experiences, co creation and user generated content as areas of opportunity. "Operators who evolve early will lead," he said, adding that businesses should start testing formats now rather than wait until Generation Alpha reaches legal drinking age. He suggested pubs could even look at simple social gaming formats, such as group friendly consoles, to help create more communal, interactive environments. The key challenge for operators, White said, will be to build venues that reflect the way younger consumers already socialise, while ensuring the offer remains commercially relevant for the years ahead. 19-Dec-2025 Gen Z have boosted cocktail and spirit sales in the UK, challenging long-held assumptions younger customers are turning away from alcohol, according to research. 27-Oct-2025 By Phoebe Fraser The long-running story that Gen Z are turning their backs on alcohol is losing strength. New research from Lumina Intelligence and CGA by NIQ shows younger adults are still drinking, socialising and spending in pubs and bars, just in different ways. 21-Oct-2025 By Rebecca Weller After shifting its focus away from brewing, Laine Pub Company is set to inject around £3m into its estate next year, with the Gen Z market firmly in its sights, managing director Russ Danks told The Morning Advertiser (The MA).
JCDecaux partnered with Attest, a renowned panelist, to assess the impact of Roborock's campaigns.
In London, consumer research platform Attest has hired former Medallia and Qualtrics employee Christopher Colley as its new VP Sales, leading teams in the US and UK.
So to make sure you have access to qual research you can rely on, without the cost, hassle and time, Attest has launched Video Responses.
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Industries
Data & Analytics
Consumer Software
Enterprise Software
Company Size
51-200
Company Stage
Series B
Total Funding
$94.8M
Headquarters
London, United Kingdom
Founded
2015
Find jobs on Simplify and start your career today