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Crytek develops its own video games and licenses the CryEngine real-time 3D development platform to other developers. CryEngine includes a renderer, physics, animation tools, and AI to help create photorealistic visuals for games and simulations, and it is offered on a royalty basis with access to full source code in exchange for a share of project revenue. The company differentiates itself by combining in-house game development with a licensing business for high-end 3D tooling, rather than relying on a single revenue stream. Its goal is to help developers build immersive real-time 3D experiences at scale while growing both game sales and engine licensing.
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Enterprise Software
Gaming
Company Size
201-500
Company Stage
N/A
Total Funding
N/A
Headquarters
Frankfurt, Germany
Founded
1999
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Hunt: Showdown 1896 reveals 'Twice a Renegade' DLC featuring Legendary Hunter Miriam Conly. Presently a student of International Relations at Jadavpur University. Writing has always been a form of an escape for me. In order to extend my understanding in different kinds of disciplines, mastering the art of expressing oneself through words becomes an important tool. I specialise in the field of content writing along with ghost writing for websites at the moment. Highlights. * Crytek has announced the Twice a Renegade DLC for Hunt: Showdown 1896, introducing the new Legendary Hunter Miriam Conly, also known as The Mercenary. * Miriam Conly's backstory explores survival, military betrayal, and her rise as a feared information broker within Hunt's dark universe. * The DLC continues Hunt: Showdown 1896's tradition of expanding its lore through narrative-driven Legendary Hunters and exclusive cosmetics. * Twice a Renegade is now available to wishlist on Steam, with pricing and full DLC content expected to be revealed closer to launch. Crytek has officially unveiled Twice a Renegade as a new downloadable content pack for Hunt: Showdown 1896, and it's basically another chapter of the game's gothic, lore-heavy universe. The DLC is also now up to wishlist on Steam, where it centers on a new Legendary Hunter named Miriam Conly, aka The Mercenary. As with a bunch of Hunt characters, Miriam's story is all about hardship, survival, and betrayal that hits harder than users would expect. In other words, the new DLC keeps Crytek's habit of leaning on narrative-driven Hunters to deepen the extraction shooter lore, and it does so with a fairly grim arc that fits the description. The tragic story of Miriam Conly. So, according to the official post Hunt: Showdown shared, Miriam Conly grew up in a home that fell apart and came to rely on her sharp aim to gather food for her people. Then everything shifted when an army recruiter showed up in town. She saw a possible way out. Miriam disguised herself as a young man and joined the 26th Regiment. Still, her plans for the military didn't last long, because a fellow named Whitlaw eventually turned his gun on her. That betrayal, it really didn't just hurt. It changed her life at the root. Later, Miriam became known as The Mercenary, earning her name by trading military secrets to other Hunters. Honestly, the way she goes from someone surviving day to day into an information broker kinda slides right into Hunt: Showdown's bleak, gray morality. A new Legendary Hunter arrives. At the center of the DLC, there's Miriam Conly coming in as a brand new Legendary Hunter. In the reveal artwork, she's shown in dark, battle-worn clothing, with a rifle in hand and a hooded look that hints at a past that left her hard. Her design fits Hunt's dirty realism, and it supports the whole vibe of secrecy, vengeance, and staying alive, which is basically the background noise of this setting. And like earlier premium DLC drops, Twice a Renegade is also expected to come with exclusive cosmetics and stuff pulled from Miriam's backstory and her military kind of life before it all broke. Continuing Hunt: Showdown's lore-driven expansions. One of Hunt: Showdown's distinguishing features has always been its push toward storytelling via its Hunters and cosmetic packs. Instead of just dropping new faces as skins, Crytek often builds full backstories that give extra context to the game's eerie, hard-to-pin-down world. Those narratives tend to center on betrayal, desperation, revenge, and that ugly moment when morals start to slip. Miram Conly's story keeps that tradition going, showing a figure shaped by poverty, war, and broken trust, not in some abstract way but in a pretty grounded, grim manner. The DLC expands Hunt: Showdown 1896's lore even further while also offering players yet another distinctive character to take into the dangerous bayou, and yeah, survive it too. A growing future for Hunt: Showdown 1896. Crytek keeps supporting the game with steady updates, seasonal events, new Hunters, and premium content packs, so the game never really sits still for too long. The release of Twice a Renegade shows the studio is still focused on deepening the universe while also keeping players interested with fresh narrative material, not just numbers and balance changes. Even though the full rundown of every included cosmetic, plus the release pricing, isn't out yet, the DLC is already sitting there, ready to be wish-listed on Steam. For long-time players, and especially lore enthusiasts, Twice a Renegade feels like another chance to dig into those dark, interconnected histories that helped make Hunt: Showdown 1896 one of gaming's more distinctive extraction shooters, period. Conclusion. With the game, Crytek seems to be pushing the rich, shadowy mythology of Hunt: Showdown 1896 back into the spotlight, but in a character-first kind of DLC way. And yeah, it's not just another drop of content: the arrival of Miriam Conly, a sharpshooter forged by hardship and betrayal, brings in a really engaging figure that slots neatly into the game's always-expanding roster of Legendary Hunters. As of now, the full scoop on the cosmetics and pricing is still kind of hidden, somewhere offstage, but the overall idea is pretty clear. Crytek wants to keep mixing moody narrative atmosphere with premium updates that actually feel intentional. So, if you're into Hunt's lore-heavy universe, the game should land as another fascinating piece of the harsh world of the bayou. The Latest
Crytek strengthens global publishing with appointment of Zoher Toutanji as Chief Publishing Officer. A new chief publishing officer should help push the studio to new heights. June 17, 2026 [This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press] Frankfurt am Main, Germany, June 17, 2026 - Crytek, one of Germany's leading independent game developers, publishers, and technology providers, today announced the appointment of Zoher Toutanji as its new Chief Publishing Officer (CPO). In this role, Toutanji will lead Crytek's global publishing organization and further expand the company's capabilities as a self-publishing developer. He will oversee publishing strategy and commercial operations, supporting the continued growth of Crytek's live-service portfolio while helping shape the launch strategy for future titles. The appointment marks another milestone in Crytek's long-term strategy to strengthen its position as a global self-publishing developer, investing in publishing expertise to support both its live-service business and future premium releases. By further expanding its global publishing capabilities, Crytek continues to build on its commitment to delivering outstanding player experiences while driving sustainable long-term growth. Across its studios in Frankfurt am Main, Germany and Istanbul, Turkey, Crytek currently employs 385 people. Toutanji joins Crytek with extensive international experience across publishing, commercial leadership, and live game operations. Most recently serving as Chief Commercial Officer at IO Interactive, he previously held senior leadership positions at Riot Games, Square Enix, and Ubisoft, contributing to the global success of some of the industry's most recognized franchises. "I feel lucky to get to do this for a living. For a lot of people, games are a real part of everyday life, something they make time for and keep coming back to. The Hunt: Showdown players have shown how much that can mean, sticking with the game for years. What I'm here to do is help our games reach the people who will love them, wherever they are, and to further grow the base of players with new content for Hunt: Showdown and for future products", said Zoher Toutanji, Chief Publishing Officer at Crytek. The appointment reflects Crytek's ongoing investment in its publishing organization and its long-term strategy of expanding its global commercial capabilities while maintaining close collaboration between development and publishing. "I am very happy that Zoher joined Crytek as CPO to help us grow Crytek's publishing capabilities and make it a full pillar in the company leadership team and the global organization", said Hannes Seifert, Co-CEO of Crytek. "I had the pleasure of working with Zoher before, at Square Enix, and later as part of my team at Riot where he was a pivotal contributor to building publishing in EMEA. I am grateful for the continued trust and look forward to what we will achieve together." Crytek continues to invest in its future as an independent developer and publisher, building on the success of Hunt: Showdown 1896 and its proprietary CRYENGINE technology. The addition of Zoher Toutanji to the leadership team marks another step in the company's continued expansion of its publishing capabilities, supporting sustainable long-term growth. Media note: More assets for this release can be found here. ### About Crytek Crytek is an independent developer and publisher of video games and technology provider based in Frankfurt (Main), Germany, which aims to push the boundaries of gaming with its 3D game development software, CRYENGINE. Crytek offers great and innovative gaming experiences for PC, consoles, and VR, including the original Far Cry, the Crysis series, Ryse: Son of Rome, The Climb, Robinson: The Journey, and Hunt: Showdown 1896. Every Crytek game has been built with CRYENGINE, which anyone can use to create their own games. With more than 25 years of experience in the gaming industry, Crytek leverages its unique combination of experience and skills and continues to set standards with innovative, entertaining, and cutting-edge games and technologies. More Information can be found at www.crytek.com and www.cryengine.com. About Hunt: Showdown 1896 Hunt: Showdown 1896 is a brutally rewarding extraction shooter blending survival horror with competitive bounty hunting. Developed by Crytek and set in corrupted backwaters of the American West in 1896, it fuses PvP and PvE into a uniquely tense experience where 12 players, solo or in teams, race to slay monsters, claim Bounty Tokens, and extract with rewards. Survive using an arsenal of authentic yet inventive weapons, tools and abilities, from Beetles to Tarot Cards, be creative in combat and build unique personalized loadouts giving you an edge in the action. Four massive maps and transformative weather conditions like wildfires and heavy rainstorm ensure no two hunts feel the same. Sound is vital: every creak, cry, or distant gunshot could mean survival or disaster. Every match is a deadly showdown where every bullet counts and the smallest mistake costs everything. The higher the risk, the higher the reward. Express yourself through diverse Hunters and hundreds of unlocks - no one Hunts quite like you. Hunt: Showdown 1896 is out now on PC, PlayStation 5, and Xbox Series X|S. For more information, visit http://www.huntshowdown.com. Daily news, dev blogs, and stories from Game Developer straight to your inbox
Showdown released Fire Fight charity addition - review. Studio Crytek released in Steam a special addition to the online action movie Hunt: Showdown. In kit Fire fight included two legendary weapons related to the New Orleans fire fighters. DLC buyers will be able to arm themselves with the Algerian Phoenix heavy knife. According to legend, he helped some of the victims of the New Orleans fire "rise from the ashes." A charred rifle Sparks LRR symbolizes resistance to the forces of the elements and hope for survival. You can buy a charity supplement for 195 rubles. Until March 31, all proceeds from its sales will be sent to the Australian fund Wires dedicated to saving wild life on the continent. In March, Fire Fight will be released on Xbox One and PlayStation 4 consoles. However, there it will no longer be associated with charity. Unfortunately, the release of the DLC came out not quite smooth. Players who paid for two additional weapons were not found in their inventory. Crytek has already released a patch to fix this annoying bug. More on review
Crytek appoints Hannes seifers as co-ceo. Hannes Seifert will focus on Game Production and Publishing and will work with Avni Yerli to expand Crytek's future. Crytek announced that Hannes Seifert will join the company's management team as the new co-CEO on January 1, 2026. Hannes Seifert will focus on the business areas of Game Production and Publishing, whereas Crytek's founder and CEO, Avni Yerli, will continue to be responsible for the strategic direction and further development of the company. Seifert joins the management team, also consisting of COO Christopher Schmitz, CTO Clive Gratton, and CFO Volker Vorbrodt. The company continues to focus on the development and publishing of the award-winning live-service game Hunt: Showdown 1896, which reached the 10 million player mark worldwide in fall 2025, as well as the in-house developed CRYENGINE. With nearly four decades of industry expertise as founder and director at Rockstar Games, Deep Silver, IO Interactive, and others, and after more than eight years in the publishing business at Riot Games, Hannes Seifert returns to a development studio and will work with Avni Yerli to expand and shape Crytek's future. "By extending its management team, Mobidictum Mixer want to strengthen and further expand Crytek's position on the market. In particular, Mobidictum Mixer will drive growth in key global markets with its publishing and game services. The continuous success of Hunt: Showdown 1896 and its ongoing commitment to further development of CRYENGINE form a strong foundation for the future of its company. Hannes will set the course for sustainable growth as the new co-CEO." Crytek Co-Owner and CEO Avni Yerli
Crytek has released a new update for Hunt Showdown 1896 today on all platforms.
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Industries
Enterprise Software
Gaming
Company Size
201-500
Company Stage
N/A
Total Funding
N/A
Headquarters
Frankfurt, Germany
Founded
1999
Find jobs on Simplify and start your career today