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DON'T NOD Entertainment is a French video game developer known for narrative-driven titles that emphasize story and player choice. Its products focus on immersive storytelling and unique gameplay mechanics, such as the memory-related elements in Remember Me and the branching, emotionally resonant decisions in Life is Strange, which come in episodic releases that let players influence outcomes. The company differentiates itself through its strong emphasis on narrative depth, character-driven experiences, and a global fan base, backed by strategic funding (including Tencent) that supports expanding development capabilities. The studio aims to create thought-provoking, emotionally engaging games and to develop new projects that continue pushing storytelling in games.
Industries
Company Size
201-500
Company Stage
IPO
Headquarters
Paris, France
Founded
2008
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Total Funding
$112.8M
Above
Industry Average
Funded Over
3 Rounds
Health Insurance
Remote Work Options
Flexible Work Hours
Paid Vacation
Commuter Benefits
Gym Membership
Wellness Program
Employee Referral Bonus
ESA and DON'T NOD team up on a journey to the planet Persephone in Aphelion. 06/05/2026 3651 views 34 likes The European Space Agency (ESA) has partnered with French video game studio DON'T NOD Entertainment on the development of Aphelion, a narrative science-fiction game inspired by space exploration and scientific expertise. Released on 28 April and available on PC, PlayStation 5 and Xbox Series X/S, Aphelion takes players to the outer edge of the Solar System. In the roles of ESA astronauts Ariane Montclair and Thomas Cross, players explore the uncharted planet Persephone, a fictional ninth planet, as part of the Hope-01 mission. Developed in close collaboration with ESA, the game is grounded in real scientific knowledge. ESA scientists, engineers and astronauts contributed to key aspects of its development, from measurement units and physics to instruments, scientific vocabulary and sound design, ensuring a credible portrayal of space exploration inspired by real missions. The project also explores new storytelling formats that extend the experience beyond the game itself. A fictional mission page on the ESA website presents the Hope-01 mission, while a mission patch was developed especially for the occasion. Additional activations will further strengthen the connection between fiction and the realities of space exploration, reinforcing the project's educational and inspirational dimension. Marking the first time a science-fiction video game features an ESA mission, involving ESA astronauts in real-life conditions, as its central narrative thread, Aphelion reflects the Agency's ambition to engage with cultural and creative industries and reach new audiences through innovative forms of science communication. Rooted in shared values between ESA and DON'T NOD, the project supports ESA's Strategy 2040, touching on themes of exploration, discovery and awareness of climate change. "This collaboration reflects ESA's ambition to work closely with creative partners to share the reality and values of space exploration in engaging ways," said Anne-Sophie Bradelle, Head of ESA Communication Department. "By reaching new audiences through immersive storytelling, this project helps inspire future careers in space and supports ESA's recruitment efforts, with more than 400 positions planned to be published over the course of 2026." "It has been a privilege to have had the support of ESA and their teams throughout the development of Aphelion. This collaboration is further proof that video games can push the boundaries of fiction to reflect on our reality," said Oskar Guilbert, CEO of DON'T NOD. "ESA has placed humanity, sustainability, and inclusivity at the heart of its mission, and we are proud at DON'T NOD to help raise awareness of their work among our players through the story of Ariane and Thomas." Through Aphelion, ESA continues to explore how science, creativity and interactive storytelling can come together to share the excitement of space exploration and promote European culture. Discover more:
PARIS--(BUSINESS WIRE)--Regulatory News:FOCUS ENTERTAINMENT (FR0012419307 - ALFOC) (Paris:ALFOC) and DON’T NOD had announced in 2019, following the success of Vampyr, a new collaboration to bring one of the most ambitious projects in the history of both the publisher and the studio. Focus Entertainment’s participation in The Game Awards 2022 (5 nominations for A Plague Tale: Requiem, 2 nominations for Teenage Mutant Ninja Turtles: Shredder’s Revenge) is the occasion to unveil this brand-new project, set to release in late 2023: Banishers: Ghosts of New Eden.Experience a powerful and intimate narrative in this Action-RPG, playing as two proficient ghost hunters and lovers, faced with impossible choices and their dramatic consequences for the living… and the dead. The World Premiere Reveal Trailer showcases the hallmarks of DON’T NOD: a striking art direction, strong characters and plot, as well as a unique fantasy world.“We’re so excited to finally lift the veil on Banishers, a project born from our long-standing partnership with DON’T NOD” says John Bert, Managing Director at Focus Entertainment, “The studio has an unmatched talent for creating worlds that are as unique as they are immersive. They are amazing storytellers who know how to truly enhance an efficient, innovative gameplay with narrative and emotions. That’s exactly what they are doing with Banishers. It’s a very ambitious project, which is sure to receive a very warm welcome from players all around the world”." We are very proud to present our new action-RPG to our gaming community.” shares Oskar Guilbert, CEO of DON'T NOD, “Following the international success of Vampyr, this new original IP showcases all of the studio's expertise with spectacular combat mechanics, iconic character design and breathtaking environments
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Industries
Company Size
201-500
Company Stage
IPO
Headquarters
Paris, France
Founded
2008
Find jobs on Simplify and start your career today