GGhost Story Games is a self-publishing game development studio focused on creating narrative-driven video game experiences with immersive world building. Its project Judas uses Narrative Lego, a custom narrative engine that adapts the visuals, gameplay, and story in response to how players interact with the game, delivering a personal journey that changes based on choices. The company differentiates itself by its tested team pedigree from Irrational Games (System Shock 2, BioShock, BioShock Infinite) and its commitment to self-publishing and adaptive storytelling. The goal is to broaden the art of storytelling in games by delivering evolving, player-responsive narratives that guide humanity toward a future on Proxima through a revolution-led journey with complex characters, settings, and choices.
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Company Size
11-50
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N/A
Total Funding
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Headquarters
New York City, United States
Founded
2017
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13 years ago today, 'BioShock Infinite' was released - and nothing was the same. It's been 13 years since 'BioShock Infinite' hit store shelves and revolutionized the way Men’s Journal look at storytelling in video games. Mar 25, 2026 7:25 PM EDT Key points. * BioShock Infinite, released in 2013, redefined narrative storytelling in video games. * The game explores complex themes like American exceptionalism and alternate realities through environmental storytelling. * Spiritual successor Judas is in development by Ghost Story Games, led by Ken Levine. When gamers are asked to think back and pick some of the video games that defined and re-defined the medium, here are some of the titles that will usually appear in the conversation: Final Fantasy 7, Silent Hill 2, The Legend of Zelda: Breath of the Wild, Elden Ring, The Witcher 3, Nier: Automata, and BioShock. Keep Watching BTS's RM Injury Worries Fans Ahead of 'Arirang' World Tour Watch More The third (and currently final) entry in the BioShock series, BioShock Infinite, changed the way modern video game narratives are told 13 years ago today, on March 25, 2013, and nothing has been the same since, with BioShock Infinite often cited as one of the greatest narrative games ever made. BioShock Infinite takes place in an alternate reality, in 1912, and follows the story of Booker DeWitt as he explores the floating city-state of Columbia. In Columbia, DeWitt must rescue a girl with powers named Elizabeth to pay off his gambling debts and come to terms with who he actually is. BioShock Infinite's narrative features the use of Columbia and environmental storytelling to comment on several complicated themes and ideas, such as American exceptionalism, racism, prophets, cults, alternate realities, and much more. Many concepts explored in the game are left for player interpretation, with many critics and fans, such as Adam Sessler, noting that the game's story could only work in the video game medium, and not as a film, book, or television show. On Metacritic, BioShock Infinite sits at an impressive 94 metascore, making it the second-highest-rated game of 2013, just behind the original PlayStation 3 release of The Last of Us. Since 2013, and the BioShock Infinite DLC expansions, the series has been dormant. Original developer, Irrational Games, was shut down in 2014, after BioShock Infinite director Ken Levine expressed a desire to make smaller, narrative-focused games. Parent company, Take-Two Interactive, shut down Irrational Games, but Levine began and is currently leading Ghost Story Games, which has several members of the original BioShock trilogy team still employed and is also owned by Take-Two. Currently, Ghost Story Games is developing a spiritual successor to the BioShock series called Judas. Not a lot of information is available about the game, but back in July 2025, Levine confirmed the game was still in active development and that it would be single-player and would not feature microtransactions or any modern online requirements or functionalities.
Ghost Story Games has released a second trailer for Judas, its single player narrative driven first person shooter at the recent Sony State of Play showcase, and it's the first time God Is a Geek has seen the game since it was revealed in late 2022.
Back in the mid-2000s, though, Levine and Irrational were working on a game called Division 9.
Levine left the IP behind when Irrational Games shut down in 2014.
After making System Shock 2 but before they become known as the BioShock company, Irrational Games released several other titles from a variety of genres.
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Industries
Company Size
11-50
Company Stage
N/A
Total Funding
N/A
Headquarters
New York City, United States
Founded
2017
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