
Work Here?
Gravity Sketch provides a VR-based 3D design and collaboration platform for cross-disciplinary teams to create, review, and iterate on designs in a shared virtual space. It enables immersive 3D sketching with real-time Collab Rooms, precision modeling tools, and customizable brushes, all connected through LandingPad, its cloud workflow that accepts various file formats for import and export. The software speeds iteration, reduces the need for physical prototypes, and improves communication of design intent across teams by integrating with existing design pipelines. Its goal is to help industries like automotive, apparel, and entertainment develop products more efficiently by enabling enterprise-grade collaboration and scalable workflows.
Industries
Automotive & Transportation
VR & AR
Enterprise Software
Design
Company Size
51-200
Company Stage
Series A
Total Funding
$46.1M
Headquarters
London, United Kingdom
Founded
2014
See people who can refer or advise you
Help us improve and share your feedback! Did you find this helpful?
Total Funding
$46.1M
Above
Industry Average
Funded Over
8 Rounds
Industry standards
Gravity Sketch releases screen updates. There are multiple file imports, duplicate objects, and improved VR user interface. With this Gravity Sketch update, bring multiple files into a room at once. Image courtesy: Gravity Sketch Latest design news. Latest design Resources. * May 2026 Special Focus: Artificial Intelligence in Design and Simulation In this Special Focus Issue, learn about the latest developments in the integration of artificial intelligence into engineering workflows. * April 2026 Special Focus Issue: Generative Design In this Special Focus Issue, Digital Engineering takes a look at how generative design solutions can be used across different types of design problems and with a variety of manufacturing approaches to accelerate design space exploration, and... * More Resources By DE Editors June 23, 2026 The screen app for Gravity Sketch gets a host of upgrades for 6.6.6. These latest updates make it faster to set up your workspace, easier to iterate without switching contexts, and clearer when you're watching virtual reality (VR) users work, according to Gravity Sketch. You can use screen to prep a room before heading into VR, or as your primary way of reviewing and collaborating on 3D content. Setting up for a design diagnostic or collaborative review used to mean importing files one by one. You can now select and import multiple files of the same type in a single action, with a combined stats panel showing each file name, its dimensions, and the total size of everything you've selected. It's a change that adds up quickly when you're pulling together several reference models before a session. Gather everything you need from screen, then jump into VR with your workspace already ready to go. This is available automatically to any user with import permissions on the screen app. Creating a design variation used to mean heading into VR or working around the limitation with manual exports. You can now duplicate any selected sketch object, control point, or entire layer directly in the screen app, using the duplicate button in the selection toolbar, Ctrl + D, or a right click in the layers menu. A notification confirms the action, and duplicates appear in place. For physical product design workflows, this is an unlock. Basic edits and variations can happen from screen, which means more directions explored before committing to expensive downstream processes or physical samples. It tightens iteration loops at a stage where speed matters. The screen app now shows a clear view of the Gumball tool and the specific selection of faces, edges, or points a VR user is working with. The visual display of points and edges in edit mode has also been improved. These changes make the shared view more transparent for everyone in the room. During live design reviews, screen-based stakeholders can follow the geometry precisely, which means less re-explaining and faster alignment between VR creators and the people giving feedback. Sources: Press materials received from the company and additional information gleaned from the company's website. Latest in virtual reality VR and augmented reality AR. DE's editors contribute news and new product announcements to Digital Engineering. Press releases may be sent to them via [email protected].
Google for Startups announces the 10 UK-based startups selected for the 2023 $4 million Black Founders Fund.
Sometimes the best way to introduce users to the metaverse is by completely ignoring everything we’ve heard about the metaverse. With brands including Adidas, Gucci and Warner Music, to name just a few, plunking down close to $2 billion collectively by some estimates buying virtual “land” in the past two years, excitement has cooled considerably as more people come to believe that companies like Meta got ahead of themselves with a hype cycle that’s failed to deliver the virtual worlds promised. Speaking with PYMNTS for the J.P. Morgan Payments Global Innovators in Payments Series, Gravity Sketch Chief Experience Officer Daniela Paredes takes a pragmatic view
Today, Gravity Sketch Limited is excited to announce the beta release of Screen Collab.
Gravity Sketch: The company raised $33 million of Series A venture funding in a deal led by Accel on April 19, 2022.
Find jobs on Simplify and start your career today
Industries
Automotive & Transportation
VR & AR
Enterprise Software
Design
Company Size
51-200
Company Stage
Series A
Total Funding
$46.1M
Headquarters
London, United Kingdom
Founded
2014
Find jobs on Simplify and start your career today