K

KRAFTON

Develops and publishes cross-platform games

Overview

Krafton is a group of independent game studios that develop and publish video games for PC, console, and mobile. Games are created by studios under Krafton’s umbrella and monetized through game sales, in-game purchases, and licensing. Its portfolio includes PUBG and ongoing development and esports initiatives across global markets, supported by publishing, technology investments, and licensing partnerships. Krafton differentiates itself by coordinating multiple studios to deliver diverse games and a culture of creativity and challenge, aiming to connect people through shared entertainment across platforms.

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About KRAFTON

Simplify's Rating
Why KRAFTON is rated
B-
Rated B on Competitive Edge
Rated B on Growth Potential
Rated C on Differentiation

Industries

Consumer SoftwareEntertainmentGaming

Company Size

51-200

Company Stage

IPO

Headquarters

Seongnam-si, South Korea

Founded

2007

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Simplify's Take

What believers are saying

  • KRAFTON pledged another $250 million to India on September 4, 2026, expanding beyond gaming.
  • BGMI 4.6 and Kiaraa, live from September 16 and October 8, deepen Indian engagement.
  • Eleventh Hour Games' Last Epoch Season 5 and PUBG College Royale add diversified live-service traction.

What critics are saying

  • Vietnam's Decree 147 and Steam blocks threaten PUBG PC distribution and esports, October 2026.
  • September 23, 2026 lifetime bans for Himass and TanVuu triggered boycott backlash across Vietnam.
  • KRAFTON remains PUBG-dependent; a sustained regional crackdown would cripple its flagship cash engine.

What makes KRAFTON unique

  • KRAFTON runs 19 studios, pairing global publishing with localized hits like BGMI and Real Cricket.
  • PUBG still anchors the brand, while Last Epoch Season 5 launched October 1, 2026.
  • India-first IP like Kiaraa shows KRAFTON builds region-specific live-service franchises, not just ports.

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Funding

Total Funding

$4.3B

Above

Industry Average

Funded Over

2 Rounds

IPO funding comparison data is currently unavailable. We're working to provide this information soon!
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Benefits

  • Hybrid Work Options

Stock Price

Company News

Business News This Week
Oct 16th, 2026
BGMI LITE is now BGMI Air as the game crosses 10 million pre-registrations ahead of launch.

BGMI LITE is now BGMI Air as the game crosses 10 million pre-registrations ahead of launch. The new identity marks the next chapter for KRAFTON's upcoming mobile gaming experience, with 10 million players already registering ahead of launch Bangalore, October 16th 2026: KRAFTON India today announced that its upcoming mobile gaming experience, earlier announced as BGMI LITE, will now be called BGMI Air, as the game crosses 10 million pre-registrations ahead of its launch in India later this year. The new identity marks the next chapter for KRAFTON India's efforts to bring the core BGMI experience to a wider community of players through a streamlined and lighter gaming experience. The milestone reflects the strong anticipation among players for BGMI Air, which is designed to offer a more accessible way to experience the world of BGMI while retaining the core elements that players know and enjoy. The game will offer a lighter way to get started, making the experience more accessible to a wider community of players across India, irrespective of device storage specifications. In line with KRAFTON's focus on user-based feedback and continuous improvement, an Open Beta for BGMI Air will be introduced shortly to gather player feedback and further refine the experience. Discover more News article writing Weekly business insights Economic growth analysis Pre-registration for BGMI Air opened for Android users in India on August 25, 2026, on Google Play. With an initial download size of around 1GB, the game is designed to offer players a lighter download while retaining the core gameplay experience. For existing BGMI players, no account transfer will be required to play BGMI Air, with players able to access the game separately without transferring their existing BGMI account. The journey towards the launch of BGMI Air will continue with regular updates and content for fans. Further details about the game will be shared through the official BGMI Air Instagram page and other official channels in the lead-up to launch. About KRAFTON, Inc. Headquartered in Korea, KRAFTON, Inc. is a global game developer and publisher dedicated to pioneering unforgettable worlds for players everywhere. Founded in 2007, KRAFTON brings together a diverse portfolio of studios including PUBG STUDIOS, Striking Distance Studios, Unknown Worlds, Neon Giant, KRAFTON Montréal Studio, Bluehole Studio, RisingWings, 5minlab, Dreamotion, ReLU Games, Flyway Games, Tango Gameworks, inZOI Studio, JOFSOFT, Eleventh Hour Games, OmniCraft Labs, Olivetree Games, Loonshot Games, and 9B STUDIO. Each is united by a commitment to bold imagination and breakthrough game-making. KRAFTON's franchises and titles include PUBG: BATTLEGROUNDS, PUBG MOBILE, PUBG: BLINDSPOT, inZOI, Subnautica, MIMESIS, Hi-Fi Rush, Dinkum, TERA, My Little Puppy, and more. Guided by its vision to pioneer the path to players' dreams, KRAFTON is focused on building franchises that last and delivering experiences that resonate with players around the world. For more information, visit www.KRAFTON.com. About KRAFTON India KRAFTON India is responsible for delivering premier mobile gaming experiences in the country, led by its flagship title BATTLEGROUNDS MOBILE INDIA (BGMI), which has surpassed 260 million downloads. Its diverse portfolio also includes titles such as Road To Valor: Empires, CookieRun India, and Real Cricket, catering to a wide spectrum of Indian gamers. KRAFTON India has also played a pivotal role in shaping the country's esports landscape through marquee tournaments such as BGIS and BMPS, setting new benchmarks for development of grassroot talent, competitiveness, and fan engagement, while helping establish esports as a mainstream sporting and entertainment category in India. Beyond publishing games, KRAFTON India is committed to strengthening the digital entertainment ecosystem. Since 2021, the company has invested over $250 million in Indian startups across interactive entertainment, gaming, esports, and technology. Additionally, KRAFTON has also launched the ₹6,000 crore KRAFTON India Unicorn Growth Fund with Naver and Mirae Asset to support high-potential startups. The company also actively supports game development talent through the KRAFTON India Gaming Incubator (KIGI), currently in its fourth cohort, enabling emerging developers with funding, mentorship, and strategic guidance. Recently, KRAFTON launched the KIGI Academy, new industry-academia initiative designed to build India's game development talent ecosystem, in association with IIT Madras.

Sims Community
Oct 15th, 2026
New InZOI Update: October 15th, 2026 patch notes.

New InZOI Update: October 15th, 2026 patch notes. The new "Mini" InZOI Update has arrived! Krafton team has just released a brand new InZOI Update for PC and Mac platforms. Including Steam and App Store launchers, you'll be able to download the latest InZOI Update as soon as you open them up - if you have automatic updates enabled. Make sure you check your game library for updates in case you prefer manual updates! The team characterizes this patch as a "Mini" InZOI Update, even though it adds hundreds of new CAZ and Build items. Check out the full breakdown of new features and items down below: InZOI Update: October 15th patch notes. Update Information Patch Date: October 15, 2026 Build Version: * Windows PC Steam: 20261013.16166.W * Mac Steam: 20261013.16167.M inZOI v0.11.0 mini update. Mods. * Script mod (Lua) support has been added. * Written Lua scripts can be applied to mods with the Lua script mod editor in the ModKit. * Filter mod support has been added * Custom graphics filters can be created to become selectable from the game. * Sample assets for 6 business display stands, 2 vehicles, and 1 swimming tube have been added. * Headwear wizard has been added. * Vehicle wizard's parts hierarchy and selection/editing UX have been improved. * Response times when changing settings and processing speeds for mesh imports have also been improved. * Step-by-step wizard UI/UX that's currently available for vehicles has been added for the build category. * When importing a character skeletal mesh, 4 levels of LOD matched to the body are automatically created. * When importing custom body or head mesh, Nanite applications are detected and informed to the user of the risks involving transparent material rendering errors. * A shortcut menu has been added to quickly open content browser 1~4 next to the top home button. * 'Don't show again' option has been added to the share info popup that appears when packaging mods. * Lua script modding can be done with the help of an LLM using the in-game MCP. * For more information on how to use MCP in inZOI, please refer to the MCP guide video. * New CLI commands have been added for adjusting the maximum number of cars and Zois. * These commands can be run by either writing out the actual commands or by requesting them to your LLM using natural language (ex. "Make the maximum number of Zois in the city to 10.") via the MCP. * For more information on CLI in inZOI, please refer to the ModKit documentation. * Custom names can be set for installed mods from the [Mods] menu in the main lobby. * Overlay UI mods can be toggled on/off using the dedicated interface. * Toggling mods on/off, setting load order, and other management of mods have been modified to reduce the risk of file corruptions. Create a Zoi. [New Items] * Hairstyles: 5 * Facial hair: 3 mustaches, 3 beards * Makeup: 3 presets, 1 blush, 1 eye shadow, 1 eyeliner * Themed outfit: 1 top, 1 outerwear, 4 sets * Regular outfit: 1 top, 3 outerwear, 1 set, 5 bottoms, 3 shoes * Accessories: 5 masks [Improvements] * Preferences can be set in Create a Zoi. * Household relationships can be viewed, and relationship levels can be adjusted in Create a Zoi. * Outfit presets have been modified. * New poses have been added. Build Mode. [Improvements] * Some residential properties in Dowon have been modified. * Autonomy plans can be set for public properties. * Set autonomy plans take effect only for Zois who has a schedule at the set property. * Permissions for individual furniture can be set in Build Mode, and preferred activities for each individual can be selected as well. * Door permissions can be independently set for individual household members. * Walls can be edited in basement floors. * Free positioning and free scaling of objects can be enabled by entering the EnableFreeEditMode (True/False) cheat. [New Items] * Objects (Interaction): 106 * Objects (Build Mode): 7 * FX (Build Mode): 124 * These can be found under the WIP category after activating the ShowUserDevCategory cheat. * Tile textures: 2 Gameplay. [Business] * When applying the premium restaurant template, employees are automatically assigned with restaurant-related roles and any missing employees will be filled with new hirings. * The current business template can be reset without selling and repurchasing the business. * When assigning certain roles to an employee, their expertise in that role is displayed first. * An employee can be replaced with another Zoi without firing them. * To celebrate the Dinkum x inZOI Limited-Time Bundle on Steam, a Dinkum T-shirt and a "Play Dinkum" PC interaction have been added. * For more information, please refer to Dinkum's news post. * When typing a cheat, auto-complete suggests the entire cheat to make the process easier. * First person view can be used while surfing and swimming underwater. Simulation. [Interaction] * Holding hands animation has been modified. * If a Zoi falls behind while holding hands, the Zoi at the front waits for them to catch up. * The height of the holding hands varies based on the distance between the two Zois. * If a Zoi holds hands while holding an umbrella, the umbrella will be put away. * Loading into a save file with two Zois holding hands maintains the hand holding position. * Various aesthetic issues related to holding hands have been resolved. * Please note that there are still unresolved technical issues related to holding hands, including when using the interaction at game speeds higher than 1x. * First aid kit has been added as a Build Mode item that can be used to cure various diseases. * When not afflicted with a disease, Zois cannot take medicines, but Zois who are young adults and older can check the contents of the first aid kit. * Gaining skill experience will be displayed as an icon above the Zoi's head. * Zois appear more natural and relaxed when taking a bath. * Vehicles no longer appear right in front of the player's driving path. [Social Event] * Social events begin only after all participants have arrived. * Participants move to their designated locations rather than all waiting at the entrance. * Party events progress faster than previously. * Zois participating in important events and player-organized events do not leave. * The controlling Zoi can help if a fire breaks out in player-organized events. * Unique NPC Zois have been modified to include new descriptions for each household and fitting appearances, traits, characteristics, skills, and ambitions for each household member. * Relationships between household members are explained in greater detail in relationship logs and milestones. * Resuming a previous save file displays only the updated household photos and descriptions, and a new save file must be created for the rest of the modifications to be applied in the game. * If a new household photo is taken on a previous save file, the updated photo will be replaced with the previous NPC appearances. * The ability to edit a household description will be added in a future update. [Autonomy] * Zois autonomously visit other households and participate in more fitting activities within these houses. * If a visitor is not welcomed, the owner of the house may ask them to leave. * After arriving at a property destination, the Zoi enters the property. * Zois initiate conversations with other Zois that align with their relationships and each Zoi's current emotion. * When running into a Zoi they know, Zois autonomously greet one another. * When there are multiple objects of the same type, the object in closer proximity will be selected for interaction. Canvas. * Selected preferences are applied when uploading a Zoi preset. * Set autonomy plans are applied when uploading a property preset. Bug fixes. * Gameplay * Fixed an issue where the character was positioned under the boat after fishing on a boat * Fixed an issue where a Zoi who was not invited participated in the Dinner Party event * Fixed an issue where the seller and customer positions overlapped when using "Hawk Wares to Nearby Zois" * Fixed an issue where characters showered while wearing a mask * Fixed an issue where no sound effect played during the Woohoo interaction * Fixed an issue where the restaurant chef intermittently did not cook after continuing from a live service save * Fixed an issue where Zois with Smart Zoi enabled did not eat a proper meal when their Hunger need was low * Fixed an issue where Zois did not consider distance when resolving the Hunger need * Fixed an issue where a Zoi who moved in with their spouse after marriage did not return to the shared household when going home through autonomous behavior * Fixed an issue where the Ghost quest did not progress properly due to the removal of the Lumière Lobby piano * Fixed an issue where Zois repeatedly sat down and stood up while watching a movie * Build Mode * Fixed an issue where the cooking counter in the Gunjung Fine Dining Restaurant lot was placed outside the kitchen * UX & UI * Fixed an issue where the "Mods" menu item was displayed in the ESC menu on Mac * Fixed an issue where the final confirmation text before immigration extended outside the UI in Spanish * Other Issues * [Mod Kit Editor] Fixed an issue where the Mod Kit's Docs page shortcut redirected to an invalid page * Fixed an issue where lighting differed between Photo Mode and Play Mode * [Mod Kit Editor] Fixed an issue where some Mod Kit guide links were connected incorrectly What's your experience with the latest InZOI Update drop? Let Sims Community know in the comments below and stay tuned on Sims Community for the latest Life Sim updates!

The Korea Herald
Oct 15th, 2026
Bentley hits the battlegrounds in PUBG's latest update.

Bentley hits the battlegrounds in PUBG's latest update. Published: Oct. 15, 2026 - 13:26:26 Jung Young-seon Krafton has teamed up with British luxury automaker Bentley to bring three premium vehicle skins to PUBG: Battlegrounds in the game's latest 43.2 update. The collaboration introduces skins modeled after Bentley's Flying Spur Mulliner and Continental GTC Mulliner, including two Flying Spur sedan variants and a Continental GTC sports car. Each vehicle features distinctive engine-start, driving and horn sounds, along with design details such as panoramic sunroofs and retractable soft tops. Players can also customize exterior colors, interiors and license plates through dedicated items and the new Workshop Pass: Bentley. As part of the collaboration event, players who complete a vehicle-skin mission can unlock the Grand Library custom lobby skin. The promotional trailer features music created with global beatboxing group Beatpella House. Beyond the Bentley partnership, the update introduces "SLB: Those Who Awaken the Dawn," the fourth installment in the Survivors Left Behind series. Developed with game studio People Can Fly, the cooperative survival mode lets teams of up to four players collect materials, craft weapons and build structures while fighting off waves of enemies on the Rondo map. Players must activate generators and capacitors to escape. The mode is available on PC through Nov. 4 and on consoles from Oct. 22 to Nov. 12. Meanwhile, PUBG: Playgrounds, the game's creative mode, will feature winning entries from a global user-generated content contest held with CurseForge. The selected creations will roll out between October and December. The update also improves console controls, custom-match features and the supply depot system, while adding a new Survivor Pass titled "Villains." [email protected]

Nintendo Everything
Oct 8th, 2026
Action adventure platformer Waltz and Jam coming to Nintendo Switch 2.

Action adventure platformer Waltz and Jam coming to Nintendo Switch 2. Krafton, in partnership with Flyway Games, made it known today that Waltz and Jam will be launching on Nintendo Switch 2. The game comes out on December 3, 2026. Waltz and Jam is an action adventure platformer, which reimagines the Seven Deadly Sins. Players will visit seven distinct realms, solve environmental puzzles, battle foes, collect mysterious tools, and face towering bosses while heading toward the Gate of Judgement. More information can be found in the following rundown: Waltz and Jam is an action-adventure platformer following Waltz, a pure-hearted soul, and Jam, a lovable shape-shifting dog. Journey through the afterlife where the Seven Deadly Sins are reimagined as seven vivid realms. Solve puzzles woven into the world around you, topple mighty bosses, and complete your ticket to enter Uptown. JAM, YOUR BEST FRIEND IN THE AFTERLIFE Jam is far more than an adorable pup. He's Waltz's dearest friend and truest partner on this journey beyond! Transform Jam into a Jam Water Ball to bounce and splash, a Jam Trampoline to soar! Mix Jam's wonderfully wacky transformations with Waltz's toy skills, and together nothing stands in your way. With Jam by your side, the sky's the limit, no puzzle too tricky, no darkness too deep to brave together. CURIOUS TOYS, NEW WAYS TO PLAY Scattered across the worlds are toys, each waiting for someone to pick them up, each hiding a peculiar power that aids Waltz on his journey. Put them to clever use to trigger strange contraptions, open hidden passages, and send pesky foes flying. Every new toy unlocks another way to unravel the world, and the path you've been searching for might be hiding right under your nose. SEVEN SINS, SEVEN STORYBOOK WORLDS Follow the mysterious Low through seven handcrafted worlds, each reimagining one of the Deadly Sins through its own peculiar hue and mood. From a restaurant clattering with chaos to a castle tangled in light and shadow, to a desert that rolls on like an endless sea, every realm turns like a page in a hand-painted storybook, each with a look all its own. Uncover the tales and secrets tucked into every corner, and solve each world's puzzles to unearth its treasures. But don't let the pretty scenery fool you! Something spookier always lurks just beyond the page. THE BOSS BATTLES, EVERY TALE ENDS IN A TRIAL! At the end of each of the seven worlds waits a towering boss, swallowed whole by the sin it embodies. Read its every move, find an opening, and use your toys, Jam's transformations, and even the environment itself to turn the tide. Conquer each colossal trial and claim its stamp, and with every victory Waltz and Jam draw one step closer to Uptown. Nintendo News has got a release date trailer for Waltz and Jam below. Release date trailer. You can access more news about Nintendo Switch 2 here.

Steel Media Ltd
Oct 8th, 2026
PUBG Mobile Light renamed to PUBG Mobile Flash ahead of launch.

PUBG Mobile Light renamed to PUBG Mobile Flash ahead of launch. PUBG Mobile Flash is being designed to retain the core experience while broadening to lower device specs October 8, 2026 * PUBG Mobile Light has been renamed to PUBG Mobile Flash. * Retaining core features, it will feature cross-play with the original PUBG Mobile. PUBG Mobile Light has been officially renamed to PUBG Mobile Flash. The new version of the battle royale was revealed this August and quickly opened for pre-registration, ahead of an expected release in November. Developed by Lightspeed Studios, it's designed with lower device specs in mind, aiming to reduce strain on hardware while retaining the core PUBG Mobile experience. This remains true post-rebrand, with a short video on the official PUBG Mobile YouTube account claiming: "Everything you've been waiting for stays the same. Just a new name." In a flash Krafton, Level Infinite and Lightspeed Studios have all teamed up on PUBG Mobile Flash, which will retain the original PUBG Mobile experience but in a form that's "faster to get into". After launch, it will receive updates alongside the main game with some sacrifice to graphics in exchange for broader device compatibility. Players will be able to download only what they strictly need to play the game, with pre-release imagery showing the size of various maps in MBs. The beta for Rondo is shown to be 465 MB, for example, while Miramar is 331 MB. The Android version is expected to require around 1GB of storage overall, while the iOS version will be approximately 2GB. Cross-play will also be available between PUBG Mobile and PUBG Mobile Flash. Players will be able to transfer existing items, outfits and other cosmetics if they choose to move to Flash after release.

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