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KRAFTON India develops and publishes immersive video games and virtual worlds for Indian players using its original IPs. It grows the local gaming scene by hosting esports tournaments, running an Esports Program to identify and train talent, and backing indie studios such as ReDimension Games for Sojourn Past. It reaches players directly through publishing and community events while also investing in the wider Indian ecosystem to bring new titles to market. Its goal is to build a thriving Indian gaming market by growing original-IP games, expanding competitive gaming, and fostering local talent and studios.
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BGMI 4.6 Update rolls out with Vampire mode, Kiaraa, and One Punch Man collaboration. The new Midnight Hunters mode in BGMI introduces Guild Missions that give squads special objectives and higher rewards. Photo Credit: Krafton India The new modes and gameplay changes in BGMI will be rolled out progressively Highlights * BGMI 4.6 Update brings the supernatural Midnight Hunters mode * Kiaraa, an original India-first character, debuts on October 8 * World of Wonder expands with 17 new collectible Brainrot characters Battlegrounds Mobile India (BGMI) rolled out its 4.6 Update on Wednesday. It brings a new supernatural-themed mode, the return of the popular Ocean Odyssey experience, and a new India-first character called Kiaraa. Krafton India has introduced collaborations with One Punch Man, Lincoln Motor Cruize and B.DUCK, alongside new festive content planned around Diwali. Among the headline additions is a new Midnight Hunters mode, which allows eliminated players to return to the battlefield as Vampires. BGMI 4.6 Update details. Krafton India says the BGMI 4.6 Update carries several new gameplay modes, collaborations, and India-focused experiences. Midnight Hunters is a new supernatural theme mode available on Erangel from September 16 to November 16. As part of the mode, Rozhok, Mylta, Quarry, and Gatka become Vampire Takeover points, while Stalber and Sosnovka Military Base are transformed into the Nightkeeper's Hunter Guild, which is an indoor combat arena with hidden challenges. Midnight Hunters also introduces Guild Missions that give squads special objectives and higher rewards. Through the new Bloodline Awakening feature, eliminated players can return to the match as Vampires, with up to 20 Vampires active at a time. BGMI is also bringing back Ocean Odyssey, one of its earlier themed experiences that has remained popular with the game's community. The underwater-themed experience will return to Erangel on September 30. It features locations and gameplay elements including the Ocean Palace, Trident and Kraken, along with underwater exploration. A notable India-specific addition is Kiaraa. Krafton says it is an original in-game character IP created by its in-house art team. The character has been created entirely in India and is designed exclusively for Indian players. Kiaraa comes with her own origin story, location, and collection, with availability beginning October 8. The Kiaraa Nakshatra Collection, meanwhile, includes the Divine Peacock Glider, Divine Radiance SCAR-L, Divine Chariot Buggy, Arrow Rain Emote and Divine Edge Machete. Players will also be able to take part in Kiaraa Arena challenges, visit the Kiaraa Exchange Center, and collect daily login rewards. Apart from this, the 4.6 update expands BGMI's collaboration lineup. The One Punch Man collaboration begins on September 21 through a Spin and Mini Royale Pass. Players will be able to obtain One Punch Man character skins along with themed sets and Lucky Spin content. The Lincoln Motor Cruize collaboration, meanwhile, starts on September 16 and runs until November 9. It introduces two Lincoln vehicles to BGMI, the Lincoln Model L and Lincoln Navigator Black Label, with multiple colour variants. The B.DUCK collaboration adds a separate gameplay experience in which players can transform into B.DUCK and compete in turn-based collision battles across floating platforms. Other changes include the expansion of the custom creative mode World of Wonder (WOW). There are 17 new collectible Brainrot characters in the Steal Brainrot mode, inspired by Halloween, Mexico's Day of the Dead, ghosts, werewolves, and the Headless Horseman. On the other hand, a new Ghost Ship Event Mode allows players to fly onto a Ghost Ship containing a Halloween Shop and Ghost Cannonballs that can mutate and evolve Brainrot characters. Krafton has described the 4.6 season as one of BGMI's broadest updates, with content rolling out progressively over the coming weeks. Get your daily dose of tech news, reviews, and insights, in under 80 characters on Gadgets 360 Turbo. Connect with fellow tech lovers on our Forum. Follow us on X, Facebook, WhatsApp, Threads and Google News for instant updates. Catch all the action on our YouTube channel. Shaurya Tomer is a Sub Editor at Gadgets 360 with 2 years of experience across a diverse spectrum of topics. With a particular focus on smartphones, gadgets and the ever-evolving landscape of artificial intelligence... more"
Ocean Odyssey resurfaces as BGMI brings back fan-favourite theme. The Kraken is stirring again. Krafton India is bringing back Ocean Odyssey, the underwater theme mode that sent BGMI players beneath Erangel's surface, as part of the game's latest update. Ocean Odyssey will return to Battlegrounds Mobile India (BGMI) on 30 September, two weeks after the 4.6 update goes live, and will remain available on Erangel until 16 November. The comeback follows repeated requests from the BGMI community, with Krafton India reviving an experience players have continued to remember since its original run. It follows the return of other fan-requested experiences, including Erangel: Ancient Secrets. Ocean Odyssey takes players beneath Erangel to the Ocean Palace, a submerged ancient kingdom protected by a Sea Suppressor barrier. The barrier creates an underwater air pocket, allowing players to explore the palace, until it breaks and the area floods, turning exploration into an escape act. At the heart of the palace lies the Trident, a legendary weapon capable of creating water sprouts that can send opponents flying across the battlefield. Guarding it is the Kraken, while the treasure-filled Forsaken Ruins offer another hunting ground for loot. For newer players, the return offers a first dive into the Ocean Palace. Veterans, meanwhile, get another chance to revisit one of BGMI's more ambitious twists on the traditional land-based battle royale. Ocean Odyssey will be available on Erangel from 30 September to 16 November as part of the BGMI 4.6 update. Krafton India will share trailers and further details on its official YouTube and Instagram channels ahead of launch.
Krafton launches KIGI Academy with IIT Madras to train next-gen game developers. The six-month programme will train 30 students in game development September 2, 2026 * Training will focus on Unity and mobile game development. * Selected students will complete an eight-week residency at KRAFTON India's Bengaluru HQ. * Top performers could receive full-time roles at KRAFTON India. Krafton India has launched KIGI Academy, a new industry-academia initiative aimed at developing India's game development talent ecosystem. Designed in partnership with the Indian Institute of Technology Madras (IITM), the six-month fully funded programme will give students hands-on experience across coding, game design, UI/UX, and art with a focus on mobile gaming. The first cohort will include 30 students and is open to third- and fourth-year Bachelor's and Dual Degree students, as well as postgraduate and Master's students from engineering disciplines. No prior game development experience is required. Hands-on training The programme starts with 16 weeks of on-campus training at IIT Madras, where students will work with Unity through weekly builds, labs and code reviews. They will learn areas including Unity development, architecture, multiplayer networking and 3D systems. The remaining eight weeks will be a residential programme at Krafton India's Bengaluru headquarters. Selected students will work in teams to take a game concept from development to a polished, playtested vertical slice using real-world studio workflows. Krafton will cover expenses and provide a stipend during the residential phase. Students will be evaluated throughout the programme, with selected participants potentially receiving full-time employment opportunities at Krafton India.
KRAFTON India partners with IIT Madras. September 1, 2026 KRAFTON India has launched KIGI Academy, an industry-academia program built to train the country's next generation of game developers. The company signed a Memorandum of Understanding (MoU) with the Indian Institute of Technology Madras (IIT Madras) to run the academy's first batch. Students selected for the program will train in coding, game design, UI/UX, art, and product development. The six-month course is fully funded and includes a residency at KRAFTON India's Bengaluru office. Here is everything KRAFTON India has confirmed about the KIGI Academy, including its structure, eligibility criteria, and selection process. KIGI Academy program structure and duration. The KIGI Academy runs for six months and splits into two phases. The first phase lasts four months and takes place on the IIT Madras campus. Students then move to an 8-week residency at KRAFTON India's headquarters in Bengaluru. During the 16-week campus phase, students build core game development skills using the Unity engine. The training focuses on mobile gaming and includes weekly collaborative builds. The Bengaluru residency exposes participants to real-world game production. Each student works toward a final vertical-slice game, which they showcase at the end of the program. Eligibility and selection process. KIGI Academy will admit 30 students in its first cohort. Of these, 10 will move on to the Bengaluru residency after the campus phase. The program is open to IIT Madras students only for this batch. Eligible applicants include third-year and fourth-year Bachelor's students, Dual Degree students across all years, and postgraduate or Master's students from any engineering discipline. No prior game development experience is required. Selection happens in three steps. Students apply through the IIT Madras placement portal, go through application screening, and then sit for a personal interview. What students learn and career opportunities. Participants get mentorship from industry experts throughout the program and get exposure to KRAFTON's internal development standards. Students who perform well during the residency may also receive full-time job offers at KRAFTON India. KIGI Academy builds on KRAFTON Jungle in Korea. KIGI Academy takes inspiration from KRAFTON Jungle, a training program KRAFTON has run in Korea since October 2022. KRAFTON Jungle uses project-based residencies instead of classroom lectures, taking developers through a full game development cycle from prototype to launch. The company aims to scale that Korean program to train 1,000 developers every year. Mentors from the Jungle program will also guide developers selected for KIGI Academy, connecting the two training models across markets. Why KRAFTON India chose IIT Madras. IIT Madras has held the No. 1 rank among India's engineering institutions for 10 consecutive years under the National Institutional Ranking Framework (NIRF). KRAFTON India said the institute was picked as the founding partner because of an existing multi-year relationship built through Rendezvous, technical festivals, and game jams, which has already led to full-time job offers for IIT Madras students in the past. What KRAFTON India and IIT Madras said. Anuj Sahni, Head of KRAFTON Incubator Program and Director of Publishing at KRAFTON India, said the country has strong engineering and creative talent but lacked a structured path connecting academic learning to real game development work. He said KIGI Academy aims to close that gap by giving students a chance to learn the full game-making process, from ideation to publishing, under industry guidance. Saurabh Shah, Head of People Operations at KRAFTON India, said the program is meant to identify promising talent early and connect students to careers in game development through mentorship and hands-on training. Discover more Reading Game Reviews Reading Entertainment News Prof. Prathap Haridoss, Dean of Academic Courses at IIT Madras, said the collaboration reflects how academia and industry can work together on practical challenges, giving students direct exposure to the game development process.
KRAFTON India, IIT Madras to launch gaming Academy for students. KRAFTON India and IIT Madras have teamed up to launch KIGI Academy, a program focused on giving students practical game development skills and industry exposure. Published on: 01 Sep 2026, 5:24 am Updated on: 01 Sep 2026, 5:24 am KRAFTON India and IIT Madras have joined hands to launch the KRAFTON India Gaming Incubator Academy, known as KIGI Academy. The program is especially aimed at helping Indian students understand game development. This course is exclusively available to IIT Madras students in third- and fourth-year Bachelor's and Dual Degree programs, along with postgraduate and Master's students from any engineering discipline. The best part is, no prior game development experience is required for it. The collaborative program will bring students closer to both classroom learning and real-world gaming work. The six-month program is designed to offer students a hands-on experience of game development, including areas like coding, UI/UX, art, and product development. During the program, students will learn the core of game development using the Unity game engine, which is mainly focused on mobile game development. Once students enroll and complete the six-month training, they will be given two months of residency at Krafton India's headquarters in Bengaluru. Initially, it will begin with 30 students from the IIT, among whom 10 will be residential. India already has a massive gaming audience. However, the next challenge is to build more games within the country. This needs skilled professionals in game design, art, programming, testing, and other parts of development. KIGI Academy could help close this gap by giving students a closer look at how the industry works. Instead of learning only from books, students can understand how their skills are used while making real games. The KRAFTON India and IIT Madras partnership could also encourage more colleges and gaming companies to work together. Such programs can give students a clearer path into the industry and help more young developers turn their ideas into games.
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Industries
Venture Capital
Consumer Software
Entertainment
Gaming
Company Size
51-200
Company Stage
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Headquarters
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Founded
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