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Linden Lab creates immersive virtual experiences, with its main product being Second Life, the largest 3D virtual world built and expanded by its users. In Second Life, users can create, socialize, and trade virtual items, forming a lively online community. The platform operates on a user-generated content model, where users can sell their creations in a marketplace, and Linden Lab earns revenue through transaction fees, virtual land sales, and premium memberships. This approach encourages creativity and provides a steady income for the company. Besides Second Life, Linden Lab has also developed other virtual experiences like Blocksworld, broadening its reach in digital entertainment. The company aims to inspire more users to create and share digital experiences while actively seeking new talent to help shape the future of virtual worlds.
Company Stage
Series B
Employees
201-500
Industries
VR & AR, Consumer Software, Gaming
Total Funding
$18.5M
Headquarters
N/A
Founded
1999
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