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Industries
VR & AR
Consumer Software
Gaming
Company Size
201-500
Company Stage
Series B
Total Funding
$18.5M
Headquarters
Cambridge, Massachusetts
Founded
1999
Linden Lab creates immersive virtual experiences, with its main product being Second Life, the largest 3D virtual world built and expanded by its users. In Second Life, users can create, socialize, and trade virtual items, which fosters a lively online community. The platform operates on a user-generated content model, where users can sell their creations in a marketplace, and Linden Lab earns revenue through transaction fees, virtual land sales, and premium memberships. This approach encourages creativity and provides a steady income for the company. Besides Second Life, Linden Lab has also developed other virtual experiences like Blocksworld, broadening its reach in the digital entertainment sector. The company's goal is to inspire more users to create and share digital experiences, and it is actively looking for new talent to help shape the future of virtual worlds.
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Total Funding
$18.5M
Below
Industry Average
Funded Over
2 Rounds
Industry standards
Health Insurance
Dental Insurance
Vision Insurance
401(k) Retirement Plan
Hybrid Work Options
Wellness Program
At the end of 2024, Linden Lab announced the Alpha release of a new AI Character Generator utilising Convai, a platform for developers and creators proving an intuitive approach to designing characters with multimodal perception abilities in both virtual and real world environments.
Thunes, a cross-border payments firm, is acquiring Tilia, a payments platform with expertise in online gaming, to expand in the U.S. gaming market. The deal includes a five-year partnership with Tilia's majority owner, Linden Lab, enhancing payment options and real-time payouts for gamers. Tilia is licensed in 48 U.S. states and territories, aiming to leverage its capabilities for direct money movement solutions in the U.S. and accelerate Thunes' growth in the gaming industry.
On Monday, October 9th, Linden Lab sort-of formally launched the new Linden Homes Store for Second Life, showcasing all the Linden Home types and themes available to those users holding a qualifying subscription account (at the time of writing, Premium / Premium Plus), and which had been previously semi-previewed in a September 27th official blog post.
In an unprecedented partnership with Linden Lab's Second Life and music integration platform STYNGR, Motown is set to establish a virtual presence, allowing fans to immerse themselves in the label's rich musical heritage.
In keeping with statements made in recent user group meetings, Linden Lab has announced changes to the the Second Life minimum system requirements for both Windows and Apple MacOS operating systems which are to take effect from Saturday, July 1st, 2023.
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Industries
VR & AR
Consumer Software
Gaming
Company Size
201-500
Company Stage
Series B
Total Funding
$18.5M
Headquarters
Cambridge, Massachusetts
Founded
1999
Find jobs on Simplify and start your career today