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Linden Lab creates immersive virtual experiences, with its main product being Second Life, the largest 3D virtual world built and expanded by its users. In Second Life, users can create, socialize, and trade virtual items, which fosters a vibrant online community. The platform operates on a user-generated content model, allowing users to create and sell virtual items in a marketplace, while Linden Lab earns revenue through transaction fees, virtual land sales, and premium memberships. This approach encourages creativity and provides a sustainable revenue stream. Besides Second Life, Linden Lab has developed other virtual experiences like Blocksworld, diversifying its offerings in digital entertainment. The company aims to inspire more users to engage in creating and sharing digital experiences.
Company Stage
Series B
Employees
201-500
Industries
VR & AR, Consumer Software, Gaming
Total Funding
$19M
Headquarters
N/A
Founded
1999
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